# `Arex`
[🔗](https://github.com/m/exarcade/blob/v0.1.0/lib/arex.ex#L1)

Small top-level entry points for server reachability and metadata.

`Arex` keeps the root module minimal. It does not expose a
public client struct or a connection process. Instead, the library is
organized into focused modules such as `Arex.Record`, `Arex.Query`,
`Arex.Command`, `Arex.Schema`, `Arex.KV`, `Arex.TimeSeries`, `Arex.Vertex`,
and `Arex.Edge`.

Use this module when you need:

- a lightweight startup or readiness check
- server metadata such as version and server name
- a simple top-level health probe without choosing a model-specific module

Like the rest of Arex, these helpers return normalized `{:ok, value}` and
`{:error, error_map}` tuples so application code can treat connectivity
checks the same way it treats ordinary data access.

# `ping`

Performs a lightweight connectivity check against the configured ArcadeDB server.

This helper delegates to `server_info/1` and returns `{:ok, :pong}` when the
server metadata request succeeds. On failure it returns the same normalized
error tuple that `server_info/1` would return.

# `server_info`

Fetches raw server metadata from ArcadeDB.

This is a thin wrapper over the low-level HTTP transport and is useful for
diagnostics, startup checks, and admin tooling that needs server details such
as version or server identity.

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*Consult [api-reference.md](api-reference.md) for complete listing*
