View Source Embedded Resources
Embedded resources are stored as maps in attributes of other resources. They are great for storing structured data, and support a whole range of useful features that resources support. For example, you can have calculations, validations, policies and even relationships on embedded resources. Here is an example of a simple embedded resource:
defmodule MyApp.Profile do
use Ash.Resource,
data_layer: :embedded # Use the atom `:embedded` as the data layer.
attributes do
attribute :first_name, :string, public?: true
attribute :last_name, :string, public?: true
end
end
Embedded resources can't do everything
Embedded resources cannot have aggregates, or expression calculations that rely on data-layer-specific capabilities.
Adding embedded resource attributes
Embedded resources define an Ash.Type
under the hood, meaning you can use them anywhere you would use an Ash type.
defmodule MyApp.User do
use Ash.Resource, ...
attributes do
...
attribute :profile, MyApp.Profile, public?: true
attribute :profiles, {:array, MyApp.Profile}, public?: true # You can also have an array of embeds
end
end
Handling nil values
By default, all fields on an embedded resource will be included in the data layer, including keys with nil values. To prevent this, add the embed_nil_values?
option to use Ash.Resource
. For example:
defmodule YourEmbed do
use Ash.Resource,
data_layer: :embedded,
embed_nil_values?: false
end
Editing embedded attributes
If you manually supply instances of the embedded structs, the structs you provide are used with no validation. For example:
Ash.Changeset.for_update(user, :update, %{profile: %MyApp.Profile{first_name: "first_name", last_name: "last_name"}})
However, you can also treat embedded resources like regular resources that can be "created", "updated", and "destroyed".
To do this, provide maps as the input, instead of structs. In the example above, if you just wanted to change the first_name
, you'd provide:
Ash.Changeset.for_update(user, :update, %{profile: %{first_name: "first_name"}})
This will call the primary update
action on the resource. This allows you to define an action on the embed, and add validations to it. For example, you might have something like this:
defmodule MyApp.Profile do
use Ash.Resource,
data_layer: :embedded # Use the atom `:embedded` as the data layer.
attributes do
attribute :first_name, :string, public?: true
attribute :last_name, :string, public?: true
end
validations do
validate present([:first_name, :last_name], at_least: 1)
end
end
Calculations
Calculations can be added to embedded resources. When you use an embedded resource, you declare what calculations to load via a constraint
.
For example:
defmodule MyApp.Profile do
use Ash.Resource,
data_layer: :embedded # Use the atom `:embedded` as the data layer.
attributes do
attribute :first_name, :string, public?: true
attribute :last_name, :string, public?: true
end
calculations do
calculate :full_name, :string, concat([:first_name, :last_name], " ")
end
end
defmodule MyApp.User do
use Ash.Resource,
...
attributes do
attribute :profile, MyApp.Profile do
public? true
constraints [load: [:full_name]]
end
end
end
Determining what action(s) will be called:
Remember: default actions are already implemented for a resource, with no need to add them. They are called :create
, :update
, :destroy
, and :read
. You can use those without defining them. You only need to define them if you wish to override their configuration.
Single Embeds
- If the current value is
nil
- acreate
with the provided values - If the current value is not
nil
- anupdate
with the provided values - If the current value is not
nil
and the new value isnil
- adestroy
with the original value
Array Embeds
All values in the original array are destroyed, and all maps in the new array are used to create
new records.
Adding a primary key
Adding a primary key to your embedded resources is especially useful when managing lists of data. Specifically, it allows you to consider changes to elements with matching primary key values as updates
.
For example:
defmodule MyApp.Tag do
use Ash.Resource,
data_layer: :embedded
attributes do
uuid_primary_key :id
attribute :name, :string, public?: true
attribute :counter, :integer, public?: true
end
validations do
validate {Increasing, field: :counter}, on: :update
end
end
Now, you can accept input meant to update
individual list items. The entire list must still be provided, but any items with a matching id will be considered an update
instead of a destroy
+ create
.
Determining what action(s) will be called with a primary key:
Single Embeds with primary keys
- If you provide a struct, instead of a map, the value provided is used as the new relationship value directly.
- If the current value is
nil
- acreate
with the provided values - If the current value is not
nil
and the primary keys match - anupdate
with the provided values - If the current value is not
nil
and the primary keys don't match - adestroy
of the original value and acreate
of the new value - If the current value is not
nil
and the new value isnil
- adestroy
with the original value
Array Embeds with primary keys
- If you provide structs, instead of maps, the value provided is used as the new relationship value directly.
- Any values in the original list with no primary key matching in the new list are
destroy
ed. - Any values in the new list with no primary key matching in the original list are
create
d. - Any values with a primary key match in the original list and the new list are
update
d
Identities
Identities can be added on an embedded resource, which will ensure that for any given list, they are unique on that identity. For example, if you had an embedded resource called Tag
, you could add an identity on name
to ensure that nothing has duplicate tag names.
Usage in Extensions
The AshJsonApi extension exposes these attributes as maps. However, the AshGraphql extension allows you
to specify a type (but not queries/mutations) for an embedded resource. If you do, instead of being treated as a :json
type it will get its own named input object type and field type.
Accessing the source changeset
When building changesets for embedded resources, the source changeset will be available in action changes under changeset.context.__source__
.
This allows you to customize the action based on the details of the parent changeset.