Create Actions
View SourceCreate actions are used to create new records in the data layer. For example:
# on a ticket resource
create :open do
accept [:title]
change set_attribute(:status, :open)
endHere we have a create action called :open that allows setting the title, and sets the status to :open. It could be called like so:
Ticket
|> Ash.Changeset.for_create(:open, %{title: "Need help!"})
|> Ash.create!()For a full list of all of the available options for configuring create actions, see the Ash.Resource.Dsl documentation.
See the Code Interface guide for creating an interface to call the action more elegantly, like so:
Support.open_ticket!("Need help!")Bulk creates
Bulk creates take a list or stream of inputs for a given action, and batches calls to the underlying data layer.
Given our example above, you could call Ash.bulk_create like so:
Ash.bulk_create([%{title: "Foo"}, %{title: "Bar"}], Ticket, :open)Check the docs!
Make sure to thoroughly read and understand the documentation in Ash.bulk_create/4 before using. Read each option and note the default values. By default, bulk creates don't return records or errors, and don't emit notifications.
Performance
Generally speaking, all regular Ash create actions are compatible (or can be made to be compatible) with bulk create actions. However, there are some important considerations.
Ash.Resource.Changemodules can be optimized for bulk actions by implementingbatch_change/3,before_batch/3andafter_batch/3. If you implementbatch_change/3, thechangefunction will no longer be called, and you should swap any behavior implemented withbefore_actionandafter_actionhooks to logic in thebefore_batchandafter_batchcallbacks.Actions that reference arguments in changes, i.e
change set_attribute(:attr, ^arg(:arg))will prevent us from using thebatch_change/3behavior. This is usually not a problem, for instance that change is lightweight and would not benefit from being optimized withbatch_change/3If your action uses
after_actionhooks, or hasafter_batch/3logic defined for any of its changes, then we must ask the data layer to return the records it inserted. Again, this is not generally a problem because we throw away the results of each batch by default. If you are usingreturn_records?: truethen you are already requesting all of the results anyway.
Returning a Stream
Returning a stream allows you to work with a bulk action as an Elixir Stream. For example:
input_stream()
|> Ash.bulk_create(Resource, :action, return_stream?: true, return_records?: true)
|> Stream.map(fn {:ok, result} ->
# process results
{:error, error} ->
# process errors
end)
|> Enum.reduce(%{}, fn {:ok, result}, acc ->
# process results
{:error, error} ->
# process errors
end)Be careful with streams
Because streams are lazily evaluated, if you were to do something like this:
[input1, input2, ...] # has 300 things in it
|> Ash.bulk_create(
Resource,
:action,
return_stream?: true,
return_records?: true,
batch_size: 100 # default is 100
)
|> Enum.take(150) # stream has 300, but we only take 150What would happen is that we would insert 200 records. The stream would end after we process the first two batches of 100. Be sure you aren't using things like Stream.take or Enum.take to limit the amount of things pulled from the stream, unless you actually want to limit the number of records created.
Upserts
Upserting is the process of "creating or updating" a record, modeled with a single simple create. Both bulk creates and regular creates support upserts. Upserts can be declared in the action, like so:
create :create_user do
accept [:email]
upsert? true
upsert_identity :unique_email
endOr they can be done with options when calling the create action.
Ash.create!(changeset, upsert?: true, upsert_identity: :unique_email)Upserts do not use an update action
While an upsert is conceptually a "create or update" operation, it does not result in an update action being called. The data layer contains the upsert implementation. This means that if you have things like global changes that are only run on update, they will not be run on upserts that result in an update. Additionally, notifications for updates will not be emitted from upserts. Most importantly, there are no read or update policies applied! You must take care that an upsert can only target records that the user has permission to update.
Targeting Upserts
Lets imagine that you want a user to upsert an article by its slug, but only if it is their article:
If your action looked like this:
create :upsert_article_by_slug do
upsert? true
accept [:slug, :title, :body]
upsert_identity :unique_slug
endAnd one way it could be called is like so:
Article
|> Ash.Changeset.for_create(
:upsert_article_by_slug,
%{slug: "foo", title: "new title", slug: "new slug"},
actor: current_user
)
|> Ash.create!()This would create an article, unless there is an article with a matching slug in which case it would update the title and the body to match the provided input. Let's add the "only if it is their article" functionality.
For this we use a filter change to further scope the upsert:
create :upsert_article_by_slug do
upsert? true
accept [:slug, :title, :body]
upsert_identity :unique_slug
upsert_condition expr(user_id == ^actor(:id))
endWhat is ^actor(:id) ?
Many places in Ash that support expression support templates. These are ways to refer to certain things that are commonly available, like the actor, or action argument values.
For more information, see the expressions guide
Now, when we perform this upsert, there are three possible outcomes:
- There is no article with that
slug, in which case the article is created - There is an article with that
slug, and theuser_idmatches the provided actor'sid, so it is updated with the new title and body. - There is an article with that
slug, and theuser_iddoes not match the provided actor's,id, in which case the action results in aAsh.Error.Changes.StaleRecorderror. This is the same error that would occur if the actor attempted to update something that had changed in some unexpected way in the database.
Improving the stale record error
You may wish to transform this into an error message that can be displayed to the user, using
the actions.create.error_handler option. For example:
create :upsert_article_by_slug do
upsert? true
accept [:slug, :title, :body]
upsert_identity :unique_slug
upsert_condition expr(user_id == ^actor(:id))
error_handler fn
_changeset, %Ash.Error.Changes.StaleRecord{} ->
Ash.Error.Changes.InvalidChanges.exception(field: :slug, message: "has already been taken")"
_ changeset, other ->
# leave other errors untouched
other
end
endAtomic Updates
Upserts support atomic updates. These atomic updates do not apply to the data being created. They are only applied in the case of an update. For example:
create :create_game do
accept [:identifier]
upsert? true
upsert_identity :identifier
change set_attribute(:score, 0)
change atomic_update(:score, expr(score + 1))
endThis will result in creating a game with a score of 0, and if the game already exists, it will increment the score by 1.
For information on options configured in the action, see Ash.Resource.Dsl.actions.create.
For information on options when calling the action, see Ash.create/2.
What happens when you run a create Action
All actions are run in a transaction if the data layer supports it. You can opt out of this behavior by supplying transaction?: false when creating the action. When an action is being run in a transaction, all steps inside of it are serialized because transactions cannot be split across processes.
- Authorization is performed on the changes
- A before action hook is added to set up belongs_to relationships that are managed. This means potentially creating/modifying the destination of the relationship, and then changing the
destination_attributeof the relationship. before_transactionandaround_transactionhooks are called (Ash.Changeset.before_transaction/2). Keep in mind, any validations that are marked asbefore_action? true(or all global validations if your action hasdelay_global_validations? true) will not have happened at this point.- A transaction is opened if the action is configured for it (by default they are) and the data layer supports transactions
before_actionhooks are performed in order- The main action is sent to the data layer
after_actionhooks are performed in order- Non-belongs-to relationships are managed, creating/updating/destroying related records.
- The transaction is closed, if one was opened
after_transactionhooks are invoked with the result of the transaction (even if it was an error)