View Source case, cond, and if
In this chapter, we will learn about the case
, cond
, and if
control flow structures.
case
case
allows us to compare a value against many patterns until we find a matching one:
iex> case {1, 2, 3} do
...> {4, 5, 6} ->
...> "This clause won't match"
...> {1, x, 3} ->
...> "This clause will match and bind x to 2 in this clause"
...> _ ->
...> "This clause would match any value"
...> end
"This clause will match and bind x to 2 in this clause"
If you want to pattern match against an existing variable, you need to use the ^
operator:
iex> x = 1
1
iex> case 10 do
...> ^x -> "Won't match"
...> _ -> "Will match"
...> end
"Will match"
Clauses also allow extra conditions to be specified via guards:
iex> case {1, 2, 3} do
...> {1, x, 3} when x > 0 ->
...> "Will match"
...> _ ->
...> "Would match, if guard condition were not satisfied"
...> end
"Will match"
The first clause above will only match when x
is positive.
Keep in mind errors in guards do not leak but simply make the guard fail:
iex> hd(1)
** (ArgumentError) argument error
iex> case 1 do
...> x when hd(x) -> "Won't match"
...> x -> "Got #{x}"
...> end
"Got 1"
If none of the clauses match, an error is raised:
iex> case :ok do
...> :error -> "Won't match"
...> end
** (CaseClauseError) no case clause matching: :ok
The documentation for the Kernel
module lists all available guards in its sidebar. You can also consult the complete Patterns and Guards reference for in-depth documentation.
cond
case
is useful when you need to match against different values. However, in many circumstances, we want to check different conditions and find the first one that does not evaluate to nil
or false
. In such cases, one may use cond
:
iex> cond do
...> 2 + 2 == 5 ->
...> "This will not be true"
...> 2 * 2 == 3 ->
...> "Nor this"
...> 1 + 1 == 2 ->
...> "But this will"
...> end
"But this will"
This is equivalent to else if
clauses in many imperative languages - although used less frequently in Elixir.
If all of the conditions return nil
or false
, an error (CondClauseError
) is raised. For this reason, it may be necessary to add a final condition, equal to true
, which will always match:
iex> cond do
...> 2 + 2 == 5 ->
...> "This is never true"
...> 2 * 2 == 3 ->
...> "Nor this"
...> true ->
...> "This is always true (equivalent to else)"
...> end
"This is always true (equivalent to else)"
Finally, note cond
considers any value besides nil
and false
to be true:
iex> cond do
...> hd([1, 2, 3]) ->
...> "1 is considered as true"
...> end
"1 is considered as true"
if/unless
Besides case
and cond
, Elixir also provides if/2
and unless/2
, which are useful when you need to check for only one condition:
iex> if true do
...> "This works!"
...> end
"This works!"
iex> unless true do
...> "This will never be seen"
...> end
nil
If the condition given to if/2
returns false
or nil
, the body given between do
-end
is not executed and instead it returns nil
. The opposite happens with unless/2
.
They also support else
blocks:
iex> if nil do
...> "This won't be seen"
...> else
...> "This will"
...> end
"This will"
This is also a good opportunity to talk about variable scoping in Elixir. If any variable is declared or changed inside if
, case
, and similar constructs, the declaration and change will only be visible inside the construct. For example:
iex> x = 1
1
iex> if true do
...> x = x + 1
...> end
2
iex> x
1
In said cases, if you want to change a value, you must return the value from the if
:
iex> x = 1
1
iex> x = if true do
...> x + 1
...> else
...> x
...> end
2
if
andunless
are macrosAn interesting note regarding
if/2
andunless/2
is that they are implemented as macros in the language: they aren't special language constructs as they would be in many languages. You can check the documentation and their source for more information.
We have concluded the introduction to the most fundamental control-flow constructs in Elixir. Now let's learn where code and data meet with anonymous functions.