View Source Exray.Structs.Camera3D (Exray v0.4.0)
Summary
Types
@type t() :: %Exray.Structs.Camera3D{ fovy: float() | nil, position: Exray.Structs.Vector3.t() | nil, projection: integer() | nil, target: Exray.Structs.Vector3.t() | nil, up: Exray.Structs.Vector3.t() | nil }