View Source Fpl.Types.GameSettings (fpl v0.1.0)

The Fpl Game Settings

Summary

Types

@type t() :: %Fpl.Types.GameSettings{
  cup_qualifying_method: nil,
  cup_start_event_id: integer() | nil,
  cup_stop_event_id: integer() | nil,
  cup_type: nil,
  featured_entries: {:array, any()},
  league_h2h_tiebreak_stats: {:array, String.t()},
  league_join_private_max: integer(),
  league_join_public_max: integer(),
  league_ko_first_instead_of_random: boolean(),
  league_max_ko_rounds_private_h2h: integer(),
  league_max_size_private_h2h: integer(),
  league_max_size_public_classic: integer(),
  league_max_size_public_h2h: integer(),
  league_points_h2h_draw: integer(),
  league_points_h2h_lose: integer(),
  league_points_h2h_win: integer(),
  league_prefix_public: String.t(),
  max_extra_free_transfers: integer(),
  percentile_ranks: {:array, integer()},
  squad_squadplay: integer(),
  squad_squadsize: integer(),
  squad_team_limit: integer(),
  squad_total_spend: integer(),
  stats_form_days: integer(),
  sys_vice_captain_enabled: boolean(),
  timezone: String.t(),
  transfers_cap: integer(),
  transfers_sell_on_fee: integer(),
  ui_currency_multiplier: integer(),
  ui_special_shirt_exclusions: any(),
  ui_use_special_shirts: boolean()
}