View Source Fpl.Types.GameSettings (fpl v0.1.0)
The Fpl Game Settings
Summary
Types
@type t() :: %Fpl.Types.GameSettings{ cup_qualifying_method: nil, cup_start_event_id: integer() | nil, cup_stop_event_id: integer() | nil, cup_type: nil, featured_entries: {:array, any()}, league_h2h_tiebreak_stats: {:array, String.t()}, league_join_private_max: integer(), league_join_public_max: integer(), league_ko_first_instead_of_random: boolean(), league_max_ko_rounds_private_h2h: integer(), league_max_size_private_h2h: integer(), league_max_size_public_classic: integer(), league_max_size_public_h2h: integer(), league_points_h2h_draw: integer(), league_points_h2h_lose: integer(), league_points_h2h_win: integer(), league_prefix_public: String.t(), max_extra_free_transfers: integer(), percentile_ranks: {:array, integer()}, squad_squadplay: integer(), squad_squadsize: integer(), squad_team_limit: integer(), squad_total_spend: integer(), stats_form_days: integer(), sys_vice_captain_enabled: boolean(), timezone: String.t(), transfers_cap: integer(), transfers_sell_on_fee: integer(), ui_currency_multiplier: integer(), ui_special_shirt_exclusions: any(), ui_use_special_shirts: boolean() }