# `GameServer.Parties.PartyInvite`
[🔗](https://github.com/appsinacup/game_server/blob/v1.0.26/lib/game_server/parties/party_invite.ex#L1)

PartyInvite struct from GameServer.

This is a stub module for SDK type definitions. The actual struct
is provided by GameServer at runtime.

## Fields

- `id` - Invite ID (integer)
- `party_id` - ID of the party (integer)
- `sender_id` - ID of the user who sent the invite (integer)
- `recipient_id` - ID of the invited user (integer)
- `status` - Invite status: "pending", "accepted", "declined", or "cancelled" (string)
- `inserted_at` - Creation timestamp
- `updated_at` - Last update timestamp

# `t`

```elixir
@type t() :: %GameServer.Parties.PartyInvite{
  id: integer(),
  inserted_at: DateTime.t(),
  party_id: integer(),
  recipient_id: integer(),
  sender_id: integer(),
  status: String.t(),
  updated_at: DateTime.t()
}
```

---

*Consult [api-reference.md](api-reference.md) for complete listing*
