google_api_games v0.2.0 GoogleApi.Games.V1.Model.AchievementUpdateRequest View Source

This is a JSON template for a request to update an achievement.

Attributes

  • achievementId (String.t): The achievement this update is being applied to. Defaults to: null.
  • incrementPayload (GamesAchievementIncrement): The payload if an update of type INCREMENT was requested for the achievement. Defaults to: null.
  • kind (String.t): Uniquely identifies the type of this resource. Value is always the fixed string games#achievementUpdateRequest. Defaults to: null.
  • setStepsAtLeastPayload (GamesAchievementSetStepsAtLeast): The payload if an update of type SET_STEPS_AT_LEAST was requested for the achievement. Defaults to: null.
  • updateType (String.t): The type of update being applied. Possible values are: - "REVEAL" - Achievement is revealed. - "UNLOCK" - Achievement is unlocked. - "INCREMENT" - Achievement is incremented. - "SET_STEPS_AT_LEAST" - Achievement progress is set to at least the passed value. Defaults to: null.

Link to this section Summary

Functions

Unwrap a decoded JSON object into its complex fields

Link to this section Types

Link to this type

t() View Source
t() :: %GoogleApi.Games.V1.Model.AchievementUpdateRequest{
  achievementId: any(),
  incrementPayload: GoogleApi.Games.V1.Model.GamesAchievementIncrement.t(),
  kind: any(),
  setStepsAtLeastPayload:
    GoogleApi.Games.V1.Model.GamesAchievementSetStepsAtLeast.t(),
  updateType: any()
}

Link to this section Functions

Link to this function

decode(value, options) View Source
decode(struct(), keyword()) :: struct()

Unwrap a decoded JSON object into its complex fields.