google_api_games v0.3.0 GoogleApi.Games.V1.Model.TurnBasedMatchCreateRequest View Source
This is a JSON template for a turn-based match creation request.
Attributes
- autoMatchingCriteria (TurnBasedAutoMatchingCriteria): Criteria for auto-matching players into this match. Defaults to:
null. - invitedPlayerIds ([String.t]): The player ids to invite to the match. Defaults to:
null. - kind (String.t): Uniquely identifies the type of this resource. Value is always the fixed string games#turnBasedMatchCreateRequest. Defaults to:
null. - requestId (String.t): A randomly generated numeric ID. This number is used at the server to ensure that the request is handled correctly across retries. Defaults to:
null. - variant (integer()): The variant / mode of the application to be played. This can be any integer value, or left blank. You should use a small number of variants to keep the auto-matching pool as large as possible. Defaults to:
null.
Link to this section Summary
Functions
Unwrap a decoded JSON object into its complex fields.
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t()
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t()
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t() :: %GoogleApi.Games.V1.Model.TurnBasedMatchCreateRequest{
autoMatchingCriteria:
GoogleApi.Games.V1.Model.TurnBasedAutoMatchingCriteria.t(),
invitedPlayerIds: [any()],
kind: any(),
requestId: any(),
variant: any()
}
t() :: %GoogleApi.Games.V1.Model.TurnBasedMatchCreateRequest{
autoMatchingCriteria:
GoogleApi.Games.V1.Model.TurnBasedAutoMatchingCriteria.t(),
invitedPlayerIds: [any()],
kind: any(),
requestId: any(),
variant: any()
}
Link to this section Functions
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decode(value, options) View Source
Unwrap a decoded JSON object into its complex fields.