Grapher v0.9.1 Grapher.State View Source
A place for storing any data you may want to be available to all calls from a given process or for subsequent calls from the same process.
For example at ApartmentTherapy we use this to maintain the initial RequestID when calling other services primarily for tracing in our logs.
Stale state entries will be removed from the store once they hit a specific age, which can be configured under :grapher -> :state_lifetime or 30 seconds if unset
Link to this section Summary
Functions
Returns a specification to start this module under a supervisor
Returns the state for the given PID if it has one, if a Grapher.Context.t/0 struct is found it is returned, otherwise for returns nil
Invoked when the server is started. start_link/3 or start/3 will
block until it returns
Updates the state for the calling process, this completely replaces any current state struct. The actual state struct should be fetched and updated directly if there is a need to modify it before saving
Link to this section Functions
Returns a specification to start this module under a supervisor.
See Supervisor.
Returns the state for the given PID if it has one, if a Grapher.Context.t/0 struct is found it is returned, otherwise for returns nil.
Parameters
pid: Thepidfor which theContextshould be fetched.
Examples
iex> State.update(%Context{headers: %{"request-id" => "42"}})
iex> State.for(self())
%Context{headers: %{"request-id" => "42"}}
Invoked when the server is started. start_link/3 or start/3 will
block until it returns.
args is the argument term (second argument) passed to start_link/3.
Returning {:ok, state} will cause start_link/3 to return
{:ok, pid} and the process to enter its loop.
Returning {:ok, state, timeout} is similar to {:ok, state}
except handle_info(:timeout, state) will be called after timeout
milliseconds if no messages are received within the timeout.
Returning {:ok, state, :hibernate} is similar to {:ok, state}
except the process is hibernated before entering the loop. See
c:handle_call/3 for more information on hibernation.
Returning {:ok, state, {:continue, continue}} is similar to
{:ok, state} except that immediately after entering the loop
the c:handle_continue/2 callback will be invoked with the value
continue as first argument.
Returning :ignore will cause start_link/3 to return :ignore and
the process will exit normally without entering the loop or calling
c:terminate/2. If used when part of a supervision tree the parent
supervisor will not fail to start nor immediately try to restart the
GenServer. The remainder of the supervision tree will be started
and so the GenServer should not be required by other processes.
It can be started later with Supervisor.restart_child/2 as the child
specification is saved in the parent supervisor. The main use cases for
this are:
- The
GenServeris disabled by configuration but might be enabled later. - An error occurred and it will be handled by a different mechanism than the
Supervisor. Likely this approach involves callingSupervisor.restart_child/2after a delay to attempt a restart.
Returning {:stop, reason} will cause start_link/3 to return
{:error, reason} and the process to exit with reason reason without
entering the loop or calling c:terminate/2.
Callback implementation for GenServer.init/1.
Updates the state for the calling process, this completely replaces any current state struct. The actual state struct should be fetched and updated directly if there is a need to modify it before saving.
Parameters
context: The new context (Grapher.Context.t/0) that should be saved.
Examples
iex> State.update(%Context{})
:ok