Hangman.Engine.make_move

You're seeing just the function make_move, go back to Hangman.Engine module for more information.
Link to this function

make_move(game_name, guess)

Specs

Lets a player suggest a guess letter.

Examples

iex> alias Hangman.Engine
iex> Engine.new_game("Ed")
iex> Engine.make_move("Ed", "a").game_state in [:good_guess, :bad_guess]
true