View Source Hangman.Engine.GameServer (Hangman Engine v0.1.62)
A server process that holds a game struct as its state. Times out after 30 minutes of inactivity.
Summary
Functions
Returns a specification to start this module under a supervisor.
Callback implementation for GenServer.init/1
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Spawns a game server process to be registered via game_name
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Allows to register or look up a game server process via game_name
.
Functions
Returns a specification to start this module under a supervisor.
See Supervisor
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@spec init(Hangman.Game.name()) :: {:ok, Hangman.Game.t(), timeout()}
Callback implementation for GenServer.init/1
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@spec start_link(Hangman.Game.name()) :: GenServer.on_start()
Spawns a game server process to be registered via game_name
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@spec via(Hangman.Game.name()) :: {:global, tuple()}
Allows to register or look up a game server process via game_name
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