View Source Islands.Tally (Islands Tally v0.1.24)
Creates a tally struct for the Game of Islands. Also displays the summary of a Game of Islands.
The tally struct contains the fields game_state
, player1_state
,
player2_state
, request
, response
, board
, board_score
, guesses
and
guesses_score
representing the characteristics of a tally in the Game of
Islands.
Inspired by the book Functional Web Development by Lance Halvorsen.
Also inspired by the course Elixir for Programmers by Dave Thomas.
Link to this section Summary
Functions
Creates a tally struct for the specified player.
Displays the summary of a game for the specified player.
Link to this section Types
@type t() :: %Islands.Tally{ board: Islands.Board.t(), board_score: Islands.Score.t(), game_state: Islands.State.game_state(), guesses: Islands.Guesses.t(), guesses_score: Islands.Score.t(), player1_state: Islands.State.player_state(), player2_state: Islands.State.player_state(), request: Islands.Request.t(), response: Islands.Response.t() }
A tally struct for the Game of Islands
Link to this section Functions
@spec new(Islands.Game.t(), Islands.PlayerID.t()) :: t() | {:error, atom()}
Creates a tally struct for the specified player.
@spec summary(t(), Islands.PlayerID.t(), IO.ANSI.Plus.ansilist()) :: :ok
Displays the summary of a game for the specified player.