Islands.Tally (Islands Tally v0.1.30)
View SourceCreates a tally struct for the Game of Islands.
Also displays the summary of a Game of Islands.
The tally struct contains the fields:
game_state
player1_state
player2_state
request
response
board
board_score
guesses
guesses_score
representing the properties of a tally in the Game of Islands.
Inspired by the book Functional Web Development by Lance Halvorsen.
Also inspired by the course Elixir for Programmers by Dave Thomas.
Summary
Functions
Creates a tally struct for the specified player.
Displays the summary of a game for the specified player.
Types
@type t() :: %Islands.Tally{ board: Islands.Board.t(), board_score: Islands.Score.t(), game_state: Islands.State.game_state(), guesses: Islands.Guesses.t(), guesses_score: Islands.Score.t(), player1_state: Islands.State.player_state(), player2_state: Islands.State.player_state(), request: Islands.Request.t(), response: Islands.Response.t() }
A tally struct for the Game of Islands
Functions
@spec new(Islands.Game.t(), Islands.PlayerID.t()) :: t() | {:error, atom()}
Creates a tally struct for the specified player.
@spec summary(t(), Islands.PlayerID.t(), IO.ANSI.Plus.ansilist()) :: :ok
Displays the summary of a game for the specified player.