Islands.Vue.ClientWeb.GameChannel (Islands Vue Client v0.1.16) View Source

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handle_in(event, payload, socket)

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Specs

handle_in(String.t(), map(), Phoenix.Socket.t()) ::
  {:noreply, Phoenix.Socket.t()}

Callback implementation for Phoenix.Channel.handle_in/3.

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handle_info(msg, socket)

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Specs

handle_info(msg :: term(), Phoenix.Socket.t()) :: {:noreply, Phoenix.Socket.t()}

Callback implementation for Phoenix.Channel.handle_info/2.

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join(topic, payload, socket)

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Specs

join(String.t(), map(), Phoenix.Socket.t()) ::
  {:ok, Phoenix.Socket.t()} | {:error, map()}

Callback implementation for Phoenix.Channel.join/3.

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terminate(reason, socket)

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Specs

terminate(term(), Phoenix.Socket.t()) :: :ok

Callback implementation for Phoenix.Channel.terminate/2.