View Source LiveMonacoEditor (LiveMonacoEditor v0.1.2)

Monaco Editor component for Phoenix LiveView.

installation

Installation

Add :live_monaco_editor dependency:

def deps do
  [
    {:live_monaco_editor, "~> 0.1"}
  ]
end

Once installed, change your assets/js/app.js file to load the code editor hook in the live socket:

import { CodeEditorHook } from "../../deps/live_monaco_editor/priv/static/live_monaco_editor.esm"

let Hooks = {}
Hooks.CodeEditorHook = CodeEditorHook

let liveSocket = new LiveSocket("/live", Socket, { hooks: Hooks, params: { _csrf_token: csrfToken } })

And change your assets/css/app.css file to load styling:

@import "../../deps/live_monaco_editor/priv/static/live_monaco_editor.min.css";

usage

Usage

A new editor using the default options can be created as:

<LiveMonacoEditor.code_editor value="# My Code Editor" />

Or you can customize it:

<LiveMonacoEditor.code_editor
  style="min-height: 250px; width: 100%;"
  value={~S{
  defmodule Math do
    def sum_list([head | tail], accumulator) do
      sum_list(tail, head + accumulator)
    end

    def sum_list([], accumulator) do
      accumulator
    end
  end

  IO.puts Math.sum_list([1, 2, 3], 0)
  }}
  opts={
    Map.merge(
      LiveMonacoEditor.default_opts(),
      %{"language" => "elixir"}
    )
  }
/>

Elixir

features

Features

set-editor-options

Set editor options

All monaco editor options are supported by passing a map to opts, for example to change the initial language and some other visual options:

<LiveMonacoEditor.code_editor
  value="<h1>My Code Editor</h1>"
  opts={
    %{
      "language" => "html",
      "fontSize" => 10,
      "minimap" => %{
        "autohide" => true,
        "showSlider" => "always"
      }
    }
  }
/>

merge-with-default-options

Merge with default options

The code editor is created with default options to provide a better UX out-of-the-box, which may not suit your needs, but you can keep the defaults and overwrite some options as you wish:

<LiveMonacoEditor.code_editor
  opts={
    Map.merge(
      LiveMonacoEditor.default_opts(),
      %{"wordWrap" => "on"}
    )
  }
/>

fetching-the-editor-value

Fetching the editor value

You can listen to events emitted by the code editor to fetch its current value and send it back to the parent LiveView where the component is used. Firstly, add a event listener:

window.addEventListener("lme:editor_mounted", (ev) => {
  const hook = ev.detail.hook

  // https://microsoft.github.io/monaco-editor/docs.html#interfaces/editor.IStandaloneCodeEditor.html
  const editor = ev.detail.editor.standalone_code_editor

  // push an event to the parent liveview containing the editor current value
  // when the editor loses focus
  editor.onDidBlurEditorWidget(() => {
    hook.pushEvent("code-editor-lost-focus", { value: editor.getValue() })
  })
})

Then you can handle that event on the LiveView to save the editor content or perform any sort of operation you need:

def handle_event("code-editor-lost-focus", %{"value" => value}, socket) do
  {:noreply, assign(socket, :source, value)}
end

multiple-editors

Multiple editors

Set an unique id and path for each one:

<LiveMonacoEditor.code_editor id="html" path="my_file.html" />
<LiveMonacoEditor.code_editor id="css" path="my_file.css" />

inside-forms-with-phx-change

Inside forms with phx-change

Monaco Editor will create a textarea element that will get pushed back to the server with the path value:

<form phx-change="validate">
  <LiveMonacoEditor.code_editor path="my_file.html" value="<h1>Title</h1>" />
</form>

Which you can pattern match to either ignore or process the value:

def handle_event(
      "validate",
      %{
        "_target" => ["live_monaco_editor", "my_file.html"],
        "live_monaco_editor" => %{"my_file.html" => content}
      },
      socket
    ) do
  # do something with `content`
  # or just ignore the event
  {:noreply, socket}
end

Note that only adding new content into the editor will trigger this event. For example hitting "backspace" won't trigger this event.

change-language-and-value

Change language and value

<button phx-click="create-file">my_file.html</button>
def handle_event("create-file", _params, socket) do
  {:noreply,
   socket
   |> LiveMonacoEditor.change_language("html")
   |> LiveMonacoEditor.set_value("<h1>New File</h1>")}
end

More operations will be supported in new releases.

styling

Styling

The component does not depend on any CSS framework but its parent container has to be large enough to be visible. The default style can be changed and/or classes can be applied:

<LiveMonacoEditor.code_editor
  style="height: 100%; width: 100%; min-height: 1000px; min-width: 600px;"
  class="my-2"
/>

status

Status

Early-stage, you can expect incomplete features and breaking changes.

contributing

Contributing

You can use the file dev.exs which is a self-contained Phoenix application running LiveMonacoEditor. Execute:

mix setup
iex -S mix dev

Visit http://localhost:4002

acknowledgements

Acknowledgements

Jonatan Kłosko for his amazing work with Livebook Editor

Link to this section Summary

Functions

Renders a monaco editor model.

The default Monaco Editor opts passed to <.code_editor>

Change the editor's value (content).

Link to this section Functions

Link to this function

change_language(socket, mime_type_or_language_id, opts \\ [])

View Source

Change the editor's language.

examples

Examples

LiveMonacoEditor.change_language(socket, "markdown", to: "my_file.md")

options

Options

  • :to - the editor's path name that will get the language changed. Defaults to "file".

See https://microsoft.github.io/monaco-editor/docs.html#functions/editor.setModelLanguage.html for more info.

Renders a monaco editor model.

examples

Examples

Render a simple editor using default options:

<LiveMonacoEditor.code_editor value="# My Code Editor" />

Or merge with custom options:

<LiveMonacoEditor.code_editor
  opts={
    Map.merge(
      LiveMonacoEditor.default_opts(),
      %{"wordWrap" => "on"}
    )
  }
/>

attributes

Attributes

  • path (:string) - file identifier, pass unique names to render multiple editors. Defaults to "file".

  • value (:string) - initial content. Defaults to "".

  • opts (:map) - options for the monaco editor instance

    example

    Example

    %{
      "language" => "markdown",
      "fontSize" => 12,
      "wordWrap" => "on"
    }

    See all available options at https://microsoft.github.io/monaco-editor/docs.html#interfaces/editor.IStandaloneEditorConstructionOptions.html

    Defaults to %{"automaticLayout" => true, "fontFamily" => "JetBrains Mono, monospace", "fontSize" => 14, "formatOnPaste" => true, "formatOnType" => true, "language" => "markdown", "minimap" => %{"enabled" => false}, "occurrencesHighlight" => false, "renderLineHighlight" => "none", "scrollBeyondLastLine" => false, "suggestSelection" => "first", "tabCompletion" => "on", "tabSize" => 2, "theme" => "default"}.

  • style (:string) - Defaults to "min-height: 100px; width: 100%;". Global attributes are accepted.

The default Monaco Editor opts passed to <.code_editor>

Link to this function

set_value(socket, value, opts \\ [])

View Source

Change the editor's value (content).

examples

Examples

LiveMonacoEditor.set_value(socket, "Enum.all?([1, 2, 3])", to: "my_script.exs")

options

Options

  • :to - the editor's path name that will get the value updated. Defaults to "file".

See https://microsoft.github.io/monaco-editor/docs.html#interfaces/editor.IStandaloneCodeEditor.html#setValue for more info.