manganese_serialization_kit v0.2.5 Manganese.SerializationKit.Structs.UnityVector4

A Unity vector4 value with :x, :y, :z, and :w components.

Note that Unity structs are available in order to process the data in the API server, but most vector calculations occur in the environment simulation service.

This module can be used as an Ecto type for de/serialization when interacting with the database.

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Types

t()

A Unity vector4.

Functions

Deserialize a vector4 from a map.

Deserialize a vector4 from a tuple.

Serialize a vector4 to a map.

Serialize a vector4 to a tuple.

The PostgreSQL composite type used to represent a vector4.

A vector4 with zero values for all components.

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t()
t() :: %Manganese.SerializationKit.Structs.UnityVector4{
  w: float(),
  x: float(),
  y: float(),
  z: float()
}

A Unity vector4.

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t_external()
t_external() :: map()

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t_internal()
t_internal() :: {float(), float(), float(), float()}

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from_map(map)
from_map(t_external()) :: t()

Deserialize a vector4 from a map.

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from_tuple(arg)
from_tuple(t_internal()) :: t()

Deserialize a vector4 from a tuple.

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to_map(unity_vector4)
to_map(t()) :: t_external()

Serialize a vector4 to a map.

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to_tuple(unity_vector4)
to_tuple(t()) :: t_internal()

Serialize a vector4 to a tuple.

The PostgreSQL composite type used to represent a vector4.

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zero()
zero() :: t()

A vector4 with zero values for all components.