View Source JavaScript interoperability
To enable LiveView client/server interaction, we instantiate a LiveSocket. For example:
import {Socket} from "phoenix"
import {LiveSocket} from "phoenix_live_view"
let csrfToken = document.querySelector("meta[name='csrf-token']").getAttribute("content")
let liveSocket = new LiveSocket("/live", Socket, {params: {_csrf_token: csrfToken}})
liveSocket.connect()
All options are passed directly to the Phoenix.Socket
constructor,
except for the following LiveView specific options:
bindingPrefix
- the prefix to use for phoenix bindings. Defaults"phx-"
params
- theconnect_params
to pass to the view's mount callback. May be a literal object or closure returning an object. When a closure is provided, the function receives the view's element.hooks
– a reference to a user-defined hooks namespace, containing client callbacks for server/client interop. See the Client hooks section below for details.uploaders
– a reference to a user-defined uploaders namespace, containing client callbacks for client-side direct-to-cloud uploads. See the External Uploads guide for details.
debugging-client-events
Debugging Client Events
To aid debugging on the client when troubleshooting issues, the enableDebug()
and disableDebug()
functions are exposed on the LiveSocket
JavaScript instance.
Calling enableDebug()
turns on debug logging which includes LiveView life-cycle and
payload events as they come and go from client to server. In practice, you can expose
your instance on window
for quick access in the browser's web console, for example:
// app.js
let liveSocket = new LiveSocket(...)
liveSocket.connect()
window.liveSocket = liveSocket
// in the browser's web console
>> liveSocket.enableDebug()
The debug state uses the browser's built-in sessionStorage
, so it will remain in effect
for as long as your browser session lasts.
simulating-latency
Simulating Latency
Proper handling of latency is critical for good UX. LiveView's CSS loading states allow
the client to provide user feedback while awaiting a server response. In development,
near zero latency on localhost does not allow latency to be easily represented or tested,
so LiveView includes a latency simulator with the JavaScript client to ensure your
application provides a pleasant experience. Like the enableDebug()
function above,
the LiveSocket
instance includes enableLatencySim(milliseconds)
and disableLatencySim()
functions which apply throughout the current browser session. The enableLatencySim
function
accepts an integer in milliseconds for the round-trip-time to the server. For example:
// app.js
let liveSocket = new LiveSocket(...)
liveSocket.connect()
window.liveSocket = liveSocket
// in the browser's web console
>> liveSocket.enableLatencySim(1000)
[Log] latency simulator enabled for the duration of this browser session.
Call disableLatencySim() to disable
event-listeners
Event listeners
LiveView emits several events to the browsers and allows developers to submit their own events too.
live-navigation-events
Live navigation events
For live page navigation via live_redirect
and live_patch
, their server-side
equivalents push_redirect
and push_patch
, as well as form
submits via phx-submit
, the JavaScript events "phx:page-loading-start"
and
"phx:page-loading-stop"
are dispatched on window. Additionally, any phx-
event may dispatch page loading events by annotating the DOM element with
phx-page-loading
. This is useful for showing main page loading status, for example:
// app.js
import topbar from "topbar"
window.addEventListener("phx:page-loading-start", info => topbar.show())
window.addEventListener("phx:page-loading-stop", info => topbar.hide())
Within the callback, info.detail
will be an object that contains a kind
key, with a value that depends on the triggering event:
"redirect"
- the event was triggered by a redirect"patch"
- the event was triggered by a patch"initial"
- the event was triggered by initial page load"element"
- the event was triggered by aphx-
bound element, such asphx-click
For all kinds of page loading events, all but "element"
will receive an additional to
key in the info metadata pointing to the href associated with the page load.
In the case of an "element"
page loading event, the info will contain a
"target"
key containing the DOM element which triggered the page loading
state.
handling-server-pushed-events
Handling server-pushed events
When the server uses Phoenix.LiveView.push_event/3
, the event name
will be dispatched in the browser with the phx:
prefix. For example,
imagine the following template where you want to highlight an existing
element from the server to draw the user's attention:
<div id={"item-#{item.id}"} class="item">
<%= item.title %>
</div>
Next, the server can issue a highlight using the standard push_event
:
def handle_info({:item_updated, item}, socket) do
{:noreply, push_event(socket, "highlight", %{id: "item-#{item.id}"})}
end
Finally, a window event listener can listen for the event and conditionally execute the highlight command if the element matches:
let liveSocket = new LiveSocket(...)
window.addEventListener(`phx:highlight`, (e) => {
let el = document.getElementById(e.detail.id)
if(el) {
// logic for highlighting
}
})
If you desire, you can also integrate this functionality with Phoenix' JS commands, executing JS commands for the given element whenever highlight is triggered. First, update the element to embed the JS command into a data attribute:
<div id={"item-#{item.id}"} class="item" data-highlight={JS.transition("highlight")}>
<%= item.title %>
</div>
Now, in the event listener, use LiveSocket.execJS
to trigger all JS
commands in the new attribute:
let liveSocket = new LiveSocket(...)
window.addEventListener(`phx:highlight`, (e) => {
document.querySelectorAll(`[data-highlight]`).forEach(el => {
if(el.id == e.detail.id){
liveSocket.execJS(el, el.getAttribute("data-highlight"))
}
})
})
client-hooks-via-phx-hook
Client hooks via phx-hook
To handle custom client-side JavaScript when an element is added, updated,
or removed by the server, a hook object may be provided via phx-hook
.
phx-hook
must point to an object with the following life-cycle callbacks:
mounted
- the element has been added to the DOM and its server LiveView has finished mountingbeforeUpdate
- the element is about to be updated in the DOM. Note: any call here must be synchronous as the operation cannot be deferred or cancelled.updated
- the element has been updated in the DOM by the serverdestroyed
- the element has been removed from the page, either by a parent update, or by the parent being removed entirelydisconnected
- the element's parent LiveView has disconnected from the serverreconnected
- the element's parent LiveView has reconnected to the server
Note: When using hooks outside the context of a LiveView, mounted
is the only
callback invoked, and only those elements on the page at DOM ready will be tracked.
For dynamic tracking of the DOM as elements are added, removed, and updated, a LiveView
should be used.
The above life-cycle callbacks have in-scope access to the following attributes:
el
- attribute referencing the bound DOM nodeliveSocket
- the reference to the underlyingLiveSocket
instancepushEvent(event, payload, (reply, ref) => ...)
- method to push an event from the client to the LiveView serverpushEventTo(selectorOrTarget, event, payload, (reply, ref) => ...)
- method to push targeted events from the client to LiveViews and LiveComponents. It sends the event to the LiveComponent or LiveView theselectorOrTarget
is defined in, where its value can be either a query selector or an actual DOM element. If the query selector returns more than one element it will send the event to all of them, even if all the elements are in the same LiveComponent or LiveView.handleEvent(event, (payload) => ...)
- method to handle an event pushed from the serverupload(name, files)
- method to inject a list of file-like objects into an uploader.uploadTo(selectorOrTarget, name, files)
- method to inject a list of file-like objects into an uploader. The hook will send the files to the uploader withname
defined byallow_upload/3
on the server-side. Dispatching new uploads triggers an input change event which will be sent to the LiveComponent or LiveView theselectorOrTarget
is defined in, where its value can be either a query selector or an actual DOM element. If the query selector returns more than one live file input, an error will be logged.
For example, the markup for a controlled input for phone-number formatting could be written like this:
<input type="text" name="user[phone_number]" id="user-phone-number" phx-hook="PhoneNumber" />
Then a hook callback object could be defined and passed to the socket:
let Hooks = {}
Hooks.PhoneNumber = {
mounted() {
this.el.addEventListener("input", e => {
let match = this.el.value.replace(/\D/g, "").match(/^(\d{3})(\d{3})(\d{4})$/)
if(match) {
this.el.value = `${match[1]}-${match[2]}-${match[3]}`
}
})
}
}
let liveSocket = new LiveSocket("/live", Socket, {hooks: Hooks, ...})
...
Note: when using phx-hook
, a unique DOM ID must always be set.
For integration with client-side libraries which require a broader access to full
DOM management, the LiveSocket
constructor accepts a dom
option with an
onBeforeElUpdated
callback. The fromEl
and toEl
DOM nodes are passed to the
function just before the DOM patch operations occurs in LiveView. This allows external
libraries to (re)initialize DOM elements or copy attributes as necessary as LiveView
performs its own patch operations. The update operation cannot be cancelled or deferred,
and the return value is ignored.
For example, the following option could be used to add Alpine.js support to your project:
let liveSocket = new LiveSocket("/live", Socket, {
...,
dom: {
onBeforeElUpdated(from, to){
if(from._x_dataStack){ window.Alpine.clone(from, to) }
}
},
})
You could also use the same approach to guarantee that some attributes set on the client-side are kept intact.
In the following example, all attributes starting with data-js-
won't be replaced when the DOM is patched by LiveView:
onBeforeElUpdated(from, to){
for (const attr of from.attributes){
if (attr.name.startsWith("data-js-")){
to.setAttribute(attr.name, attr.value);
}
}
}
client-server-communication
Client-server communication
A hook can push events to the LiveView by using the pushEvent
function and receive a
reply from the server via a {:reply, map, socket}
return value. The reply payload will be
passed to the optional pushEvent
response callback.
Communication with the hook from the server can be done by reading data attributes on the
hook element or by using Phoenix.LiveView.push_event/3
on the server and handleEvent
on the client.
For example, to implement infinite scrolling, one can pass the current page using data attributes:
<div id="infinite-scroll" phx-hook="InfiniteScroll" data-page={@page}>
And then in the client:
Hooks.InfiniteScroll = {
page() { return this.el.dataset.page },
mounted(){
this.pending = this.page()
window.addEventListener("scroll", e => {
if(this.pending == this.page() && scrollAt() > 90){
this.pending = this.page() + 1
this.pushEvent("load-more", {})
}
})
},
updated(){ this.pending = this.page() }
}
However, the data attribute approach is not a good approach if you need to frequently push data to the client. To push out-of-band events to the client, for example to render charting points, one could do:
<div id="chart" phx-hook="Chart">
{:noreply, push_event(socket, "points", %{points: new_points})}
And then on the client:
Hooks.Chart = {
mounted(){
this.handleEvent("points", ({points}) => MyChartLib.addPoints(points))
}
}
Note: remember events pushed from the server via push_event
are global and will be dispatched
to all active hooks on the client who are handling that event.
Note: In case a LiveView pushes events and renders content, handleEvent
callbacks are invoked after the page is updated. Therefore, if the LiveView redirects at the same time it pushes events, callbacks won't be invoked on the old page's elements. Callbacks would be invoked on the redirected page's newly mounted hook elements.