Core Concepts

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The fundamentals of Raxol's architecture.

The Elm Architecture (TEA)

Most Raxol apps use TEA -- four callbacks that form a loop:

  • init/1 -- Set up your initial state (the "model")
  • update/2 -- Handle messages: keyboard events, button clicks, timers. Returns {new_model, commands}
  • view/1 -- Build the UI from state. Called after every update
  • subscribe/1 -- Set up recurring events (timers, data feeds)

State flows one direction. Views are pure functions of the model. Commands are how you request side effects (quitting, async work). If you've used Elm, Redux, or Bubble Tea, this will feel familiar.

Everything that arrives in update/2 is a "message" -- that includes application atoms like :increment, timer ticks like :tick, and Raxol events like %Event{type: :key, data: %{key: :enter}}. They're all just inputs to the same function.

See the Quickstart for a full walkthrough, or jump to examples/getting_started/counter.exs for the code.


Buffers: The Canvas Underneath

Most Raxol apps never touch buffers directly -- the View DSL and layout engine handle all of this for you. But understanding the layer underneath helps when debugging, optimizing, or building custom renderers.

A buffer is a 2D grid of cells representing terminal content -- a canvas for text.

Buffer Structure

%{
  width: 80,
  height: 24,
  lines: [
    %{cells: [
      %{char: "H", style: %{fg_color: :cyan, bold: true}},
      %{char: "e", style: %{}},
      %{char: "l", style: %{}},
      # ... more cells
    ]},
    # ... more lines
  ]
}

Each buffer has width x height dimensions in characters. Lines are rows top to bottom. Each cell contains a char (single grapheme) and a style map (colors, bold, etc.).

Immutable & Functional

# Each operation returns a NEW buffer
new_buffer = Buffer.write_at(old_buffer, 5, 3, "Text")
# old_buffer is unchanged

No server processes required. Pure data structure operations. Optimal for diffing and caching.

Cell Coordinates

Buffers use (x, y) coordinates, both 0-indexed:

(0,0) > x (width)
  |
  |  (5,3) = Column 5, Row 3
  |
  v
  y (height)
# Write "Hello" starting at column 10, row 5
buffer = Buffer.write_at(buffer, 10, 5, "Hello")

The Rendering Pipeline

Stage 1: Buffer Construction

Build the buffer by combining operations:

buffer = Buffer.create_blank_buffer(80, 24)
  |> Box.draw_box(0, 0, 80, 24, :double)
  |> Buffer.write_at(10, 5, "Title", %{bold: true})
  |> Buffer.write_at(10, 7, "Content goes here")

Pure data transformation. No I/O, no side effects.

Stage 2: Diffing

Calculate minimal changes between frames:

diff = Renderer.render_diff(old_buffer, new_buffer)
# => [
#   {:move, 10, 7},
#   {:write, "Updated text", %{}},
# ]

Without diffing you'd clear and redraw everything (~100ms for 80x24). With diffing, you only update changed cells (~2ms for typical updates). That's 50x faster.

Stage 3: Output Generation

# Full output (for debugging)
IO.puts(Buffer.to_string(buffer))

# Diff output (for efficiency)
IO.write(Renderer.apply_diff(diff))

# HTML output (for web)
html = TerminalBridge.buffer_to_html(buffer)

The Complete Pipeline

[User Code]
    |
    v
[Create Buffer] > Immutable data structure
    |
    v
[Apply Operations] > write_at, draw_box, fill_area
    |
    v
[Calculate Diff] > Compare with previous frame
    |
    v
[Generate Output] > ANSI codes / HTML / String
    |
    v
[Display] > Terminal / Browser / File

State Management

Raxol supports multiple patterns depending on your needs:

  • TEA / Raxol.start_link -- Most apps. Interactive TUIs with keyboard input, subscriptions, and the View DSL. Start here.
  • Pure Functional -- One-off renders, scripts, testing. No loop, no process.
  • GenServer -- Multi-user apps, servers, distributed state. Wrap a buffer in a supervised process.
  • Phoenix LiveView -- Web apps. Render a buffer to HTML in the browser.

Pure Functional (simplest)

No state, just transformations:

defmodule SimpleRender do
  alias Raxol.Core.{Buffer, Box}

  def render(data) do
    Buffer.create_blank_buffer(80, 24)
    |> Box.draw_box(0, 0, 80, 24, :single)
    |> Buffer.write_at(10, 5, "Count: #{data.count}")
    |> Buffer.to_string()
  end
end

Good for scripts, one-off renders, testing.

Stateful Loop

Maintain state in a loop:

defmodule StatefulApp do
  def run do
    initial_state = %{count: 0, buffer: create_initial_buffer()}
    loop(initial_state)
  end

  defp loop(state) do
    new_state = handle_input(state)
    new_buffer = render(new_state)
    diff = Renderer.render_diff(state.buffer, new_buffer)
    IO.write(Renderer.apply_diff(diff))
    loop(%{new_state | buffer: new_buffer})
  end
end

Good for interactive CLIs, games, monitoring tools.

GenServer

OTP for concurrent state management:

defmodule TerminalServer do
  use GenServer
  alias Raxol.Core.{Buffer, Renderer}

  def init(_) do
    {:ok, %{buffer: Buffer.create_blank_buffer(80, 24), data: %{}}}
  end

  def handle_call({:update, data}, _from, state) do
    new_buffer = render(data)
    diff = Renderer.render_diff(state.buffer, new_buffer)
    {:reply, diff, %{state | buffer: new_buffer, data: data}}
  end
end

Good for multi-user applications, web servers, distributed systems.

Phoenix LiveView

defmodule MyAppWeb.TerminalLive do
  use MyAppWeb, :live_view

  def mount(_params, _session, socket) do
    {:ok, assign(socket, buffer: create_initial_buffer(), count: 0)}
  end

  def handle_event("increment", _, socket) do
    new_count = socket.assigns.count + 1
    new_buffer = update_buffer(socket.assigns.buffer, new_count)
    {:noreply, assign(socket, buffer: new_buffer, count: new_count)}
  end
end

Good for web applications, dashboards, remote terminals.


Performance Model

Targets

OperationTargetTypical
Buffer create< 1ms0.3ms
write_at (single)< 100us50us
draw_box< 500us240us
render_diff< 2ms1.2ms
Full render< 16ms8ms

60 FPS = 16ms frame budget.

Optimization Tips

Pipeline operations instead of intermediate variables -- Elixir optimizes pipelines better.

Use diff rendering -- 50x faster for typical updates.

Reuse style references -- avoid allocating duplicate style maps.

Use fill_area instead of looping set_cell -- 10x faster for area fills.

Memory

  • Each cell: ~100 bytes (character + style)
  • 80x24 buffer: ~192KB
  • 200x50 buffer: ~1MB

Keep buffers reasonably sized. Don't hold references to old buffers you no longer need.


Design Philosophy

Functional first. All buffer operations return new buffers, never mutate. Easier to reason about, no hidden side effects, safe for concurrent access.

Composable. Complex UIs are compositions of simple operations:

def create_dashboard(buffer, data) do
  buffer
  |> draw_header(data.title)
  |> draw_sidebar(data.menu)
  |> draw_content(data.body)
  |> draw_footer(data.status)
end

Zero dependencies (core). Raxol.Core has no runtime dependencies. Minimal install size, no conflicts, works everywhere Elixir runs.

Incremental adoption. Use what you need -- buffers and rendering for scripts, add the View DSL for interactive apps, or the full framework with LiveView and SSH.


Common Questions

Why not just write ANSI codes directly?

Buffers enable diffing. By maintaining the full state, we can calculate minimal updates instead of redrawing everything.

Can I skip buffers entirely?

You can! Buffers are optional. But they give you automatic diffing, state inspection, HTML rendering, and testing utilities.

How does Raxol compare to ncurses, Bubble Tea, etc.?

FeatureRaxolncursesblessed
LanguageElixirCNode.js
ParadigmFunctionalImperativeImperative
Web SupportYes (LiveView)NoNo
Dependencies0 (core)System libsMany

Can I use Raxol alongside other libraries?

Yes. Raxol.Core is just data structures:

buffer = Buffer.create_blank_buffer(80, 24)
  |> Buffer.write_at(10, 5, "Generated by Raxol")

output = Buffer.to_string(buffer)
MyCustomRenderer.render(output)

Next Steps

For a full working example showing dashboard layout, live stats, and OTP differentiators, see examples/demo.exs.