Rayex.Structs.Camera3D (Rayex v0.0.1) View Source
Camera3D
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Specs
t() :: %Rayex.Structs.Camera3D{
fovy: float(),
position: Rayex.Structs.Vector3.t(),
projection: integer(),
target: Rayex.Structs.Vector3.t(),
up: Rayex.Structs.Vector3.t()
}