Rayex.Structs.Mesh (Rayex v0.0.1) View Source
Mesh
Link to this section Summary
Link to this section Types
Specs
t() :: %Rayex.Structs.Mesh{
anim_normals: [float()],
anim_vertices: [float()],
bone_ids: [pos_integer()],
bone_weights: [float()],
colors: [pos_integer()],
indices: [pos_integer()],
normals: [float()],
tangents: [float()],
texcoords: [float()],
texcoords2: [float()],
triangle_count: integer(),
vao_id: [pos_integer()],
vbo_id: [pos_integer()],
vertex_count: integer(),
vertices: [float()]
}