Scenic v0.10.2 Scenic.Primitive.Transform.Scale View Source
Apply a scale matrix.
Increase or shrink by the provided multiplier. This can take two forms:
multiplier
- scale both x and y directions by the same multiplier{mul_x, mul_y}
- scale x and y directions independently
Scaling is pinned to the sensible default for each primitive, or to the
:pin
that you assign explicitly.
Example:
graph
|> text("Scaled!", scale: 1.2)
|> text("Scaled!", scale: {1.0, 1.2}, pin: {10, 20})
Shortcut
Scaling is common enough that you can use :s
as a shortcut.
Example:
graph
|> text("Scaled!", s: 1.2)