Scenic.Primitive.Quad (Scenic v0.11.0-beta.0) View Source
Draw a quad on the screen.
Data
{point_a, point_b, point_c, point_d}
The data for a line is a tuple containing four points.
point_a
- position to start drawing frompoint_b
- position to draw topoint_c
- position to draw topoint_d
- position to draw to
Styles
This primitive recognizes the following styles
hidden
- show or hide the primitivefill
- fill in the area of the primitivestroke
- stroke the outline of the primitive. In this case, only the curvy part.join
- control how segments are joined.miter_limit
- control how segments are joined.
Usage
You should add/modify primitives via the helper functions in
Scenic.Primitives
graph
|> quad(
{{10, 0}, {20, 40}, {17, 50}, 0, 10}},
stroke: {1, :yellow}
)
Link to this section Summary
Functions
Compile the data for this primitive into a mini script. This can be combined with others to generate a larger script and is called when a graph is compiled.
Returns a list of styles recognized by this primitive.
Link to this section Types
Specs
styles_t() :: [ :hidden | :scissor | :fill | :stroke_width | :stroke_fill | :join | :miter_limit ]
Specs
Link to this section Functions
Specs
compile(primitive :: Scenic.Primitive.t(), styles :: Scenic.Primitive.Style.t()) :: Scenic.Script.t()
Compile the data for this primitive into a mini script. This can be combined with others to generate a larger script and is called when a graph is compiled.
Specs
valid_styles() :: styles_t()
Returns a list of styles recognized by this primitive.