splines
An implementation of popular parametric splines for use in graphics, simulations, and games.
gleam add splines@1
import splines/bezier
import vec/vec2.{type Vec2}
pub fn main() -> Nil {
let quadratic_curve = bezier.new_2d([
Vec2(0.0, 1.0),
Vec2(0.0, 0.0),
Vec2(1.0, 0.0),
])
bezier.sample(quadratic_curve, 0.5) |> echo
}
Further documentation can be found at https://hexdocs.pm/splines.