Toddy.Iced.Shadow (Toddy v0.3.0)

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Shadow type for widget styling.

Used in container and other widgets via the shadow prop. The renderer parses shadow into iced::Shadow.

Wire format

%{"color" => "#00000080", "offset" => [4, 4], "blur_radius" => 8.0}

The offset is an [x, y] list. color is a hex string (see Toddy.Iced.Color).

Example

shadow = Toddy.Iced.Shadow.new()
         |> Toddy.Iced.Shadow.color("#00000040")
         |> Toddy.Iced.Shadow.offset(2, 2)
         |> Toddy.Iced.Shadow.blur_radius(6)

Summary

Functions

Sets the shadow blur radius in pixels.

Sets the shadow color. Accepts a hex string or named color atom.

Creates a new shadow with default values.

Sets the shadow offset in pixels.

Types

t()

@type t() :: %Toddy.Iced.Shadow{
  blur_radius: number(),
  color: Toddy.Iced.Color.t(),
  offset_x: number(),
  offset_y: number()
}

Functions

blur_radius(shadow, r)

@spec blur_radius(shadow :: t(), r :: number()) :: t()

Sets the shadow blur radius in pixels.

color(shadow, color)

@spec color(shadow :: t(), color :: Toddy.Iced.Color.input()) :: t()

Sets the shadow color. Accepts a hex string or named color atom.

new()

@spec new() :: t()

Creates a new shadow with default values.

offset(shadow, x, y)

@spec offset(shadow :: t(), x :: number(), y :: number()) :: t()

Sets the shadow offset in pixels.