alliance_id() = integer()
positive_integer
alliance_name() = binary()
grid_position() = integer()
positive_integer
normal_record() = {grid_position(), x_position(), y_position(), tribe(), village_id(), village_name(), player_id(), player_name(), alliance_id(), alliance_name(), population()}
player_id() = integer()
positive_integer
player_name() = binary()
population() = integer()
positive_integer
region() = binary()
territory_record() = {grid_position(), x_position(), y_position(), tribe(), village_id(), village_name(), player_id(), player_name(), alliance_id(), alliance_name(), population(), region(), boolean(), boolean(), integer()}
tribe() = 0..7
village_id() = integer()
positive_integer
village_name() = binary()
x_position() = integer()
y_position() = integer()
| parse_line/1 |
parse_line(DirtyLine::binary()) -> {ok, normal_record() | territory_record()} | {error, any()}
Generated by EDoc