ttt_core v0.2.0 TicTacToe.Board
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available_tile_indices(board)
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columns(board)
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corners(board)
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diagonals(board)
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is_empty?(board)
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is_full?(board)
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new(width \\ 3)
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rows(board)
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tile_index_in_bounds?(board, tile_index)
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tile_is_free?(index, tile_content)
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tile_is_occupied?(index, tile_content)
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update(board, tile_index, player_symbol)