Yog 🌳
A graph algorithm library for Gleam, providing implementations of classic graph algorithms with a functional API.
Features
- Graph Data Structures: Directed and undirected graphs with generic node and edge data
- Pathfinding Algorithms: Dijkstra, A*, Bellman-Ford, Floyd-Warshall
- Graph Traversal: BFS and DFS with early termination support
- Graph Transformations: Transpose (O(1)!), map, filter, merge, subgraph extraction, edge contraction
- Graph Visualization: Mermaid, DOT (Graphviz), and JSON rendering
- Minimum Spanning Tree: Kruskal’s algorithm with Union-Find
- Minimum Cut: Stoer-Wagner algorithm
- Topological Sorting: Kahn’s algorithm with lexicographical variant
- Strongly Connected Components: Tarjan’s algorithm
- Connectivity: Bridge and articulation point detection
- Eulerian Paths & Circuits: Detection and finding using Hierholzer’s algorithm
- Bipartite Graphs: Detection and maximum matching (O(1) lookup!)
- Disjoint Set (Union-Find): With path compression and union by rank
- Efficient Data Structures: Pairing heap for priority queues
Installation
Add Yog to your Gleam project:
gleam add yog
Quick Start
import gleam/int
import gleam/io
import gleam/option.{None, Some}
import yog
import yog/pathfinding
pub fn main() {
// Create a directed graph
let graph =
yog.directed()
|> yog.add_node(1, "Start")
|> yog.add_node(2, "Middle")
|> yog.add_node(3, "End")
|> yog.add_edge(from: 1, to: 2, with: 5)
|> yog.add_edge(from: 2, to: 3, with: 3)
|> yog.add_edge(from: 1, to: 3, with: 10)
// Find shortest path
case pathfinding.shortest_path(
in: graph,
from: 1,
to: 3,
with_zero: 0,
with_add: int.add,
with_compare: int.compare
) {
Some(path) -> {
io.println("Found path with weight: " <> int.to_string(path.total_weight))
}
None -> io.println("No path found")
}
}
Examples
Detailed examples are located in the examples/ directory:
- Social Network Analysis - Finding communities using SCCs.
- Task Scheduling - Basic topological sorting.
- GPS Navigation - Shortest path using A* and heuristics.
- Network Cable Layout - Minimum Spanning Tree using Kruskal’s.
- Cave Path Counting - Custom DFS with backtracking.
- Task Ordering - Lexicographical topological sort.
- Bridges of Königsberg - Eulerian circuit and path detection.
- Global Minimum Cut - Stoer-Wagner algorithm.
- Job Assignment - Bipartite maximum matching.
- City Distance Matrix - Floyd-Warshall for all-pairs shortest paths.
- DOT rendering - Exporting graphs to Graphviz format.
- Mermaid rendering - Generating Mermaid diagrams.
- JSON rendering - Exporting graphs to JSON for web use.
- Graph creation - Comprehensive guide to 10+ ways of creating graphs.
Algorithm Selection Guide
Detailed documentation for each algorithm can be found on HexDocs.
| Algorithm | Use When | Time Complexity |
|---|---|---|
| Dijkstra | Non-negative weights, single shortest path | O((V+E) log V) |
| A* | Non-negative weights + good heuristic | O((V+E) log V) |
| Bellman-Ford | Negative weights OR cycle detection needed | O(VE) |
| Floyd-Warshall | All-pairs shortest paths, distance matrices | O(V³) |
| BFS/DFS | Unweighted graphs, exploring reachability | O(V+E) |
| Kruskal’s MST | Finding minimum spanning tree | O(E log E) |
| Tarjan’s SCC | Finding strongly connected components | O(V+E) |
| Tarjan’s Connectivity | Finding bridges and articulation points | O(V+E) |
| Topological Sort | Ordering tasks with dependencies | O(V+E) |
Performance Characteristics
- Graph storage: O(V + E)
- Transpose: O(1) - dramatically faster than typical O(E) implementations.
- Dijkstra/A*: O(V) for visited set and pairing heap.
- Maximum Matching: O(V * E) with O(1) matching lookups.
Yog - Graph algorithms for Gleam 🌳