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Introduction
Kinematics is the study of the motion of objects, describing their position, velocity, and acceleration over time. Before diving into a detailed explanation of these phenomena, it is essential to introduce some key concepts.
- A material point is an idealized object whose size is considered negligible relative to the distances involved in its motion.
- The trajectory is the path traced by a material point as it moves through space.
- A motion is said to be rectilinear if its trajectory lies along a straight line.
If a material point moves along a straight-line path at constant velocity, meaning that the distances traveled are proportional to the time intervals taken, the motion is called uniform rectilinear motion.
Velocity
Let’s consider two points, $x_1$ and $x_2$, representing the position $P$ of a point at two successive moments in time, $t_1$ and $t_2$, respectively.

We can express the following relationship:
This relationship shows that the distance traveled is proportional to the elapsed time, and the ratio remains constant, equal to the magnitude $v$. The instantaneous scalar speed is defined as the limit of the ratio as the time interval approaches zero:
where $v$ represents the instantaneous speed, $\Delta x$ is the displacement, and $\Delta t$ is the time interval. Therefore, the instantaneous scalar speed is given by the derivative of $x = x(t)$ with respect to time.
Let us now imagine that the position $P$ of the point at time $t$ is identified by the displacement vector $\vec{r}$. The displacement from $P$ to $P’$ occurs over a time interval $\Delta t$ and is represented by the vector $\Delta \vec{r}$. We have:

Thus, we can define the velocity vector as:
where $\mathbf{i}$ represents a directed and oriented vector. The velocity vector is tangent to the trajectory at each point, oriented according to the direction of motion, and has a magnitude equal to the scalar speed.
- In uniform rectilinear motion, the velocity vector remains constant.
- In uniform rectilinear motion, the trajectory’s position-time equation is a straight line, meaning the position varies linearly with time.
Velocity is measured in units of length multiplied by time raised to the power of $-1$, and its standard unit is meters per second $(\text{ms}^{-1})$.
Example
Imagine a car traveling along a straight road at a constant speed of $v = 20\\ \mathrm{m/s}$. Since the velocity is constant, the distance traveled by the car is directly proportional to the elapsed time. The position $x(t)$ of the car at any time $t$ can be expressed as:
where:
- $x_0$ is the initial position (at $t = 0$).
- $v$ is the constant velocity.
- $t$ is the time elapsed.
This means that for every second that passes, the car moves exactly 20 meters forward, without speeding up or slowing down. Let’s summarize the data in a table:
Glossary
Kinematics: the study of the motion of objects, describing their position, velocity, and acceleration over time.
Material point: an idealized object whose size is considered negligible relative to the distances involved in its motion.
Trajectory: the path traced by a material point as it moves through space.
Rectilinear motion: motion whose trajectory lies along a straight line.
Uniform rectilinear motion: motion along a straight line with constant velocity, where distances traveled are proportional to time intervals.
Scalar speed: the limit of the ratio of displacement to time interval as the time interval approaches zero; the magnitude of the velocity vector.
Velocity vector: the rate of change of the displacement vector with respect to time; a vector tangent to the trajectory, oriented in the direction of motion, with a magnitude equal to the scalar speed.
What is velocity
- Velocity describes how fast and in what direction an object moves.
- Scalar velocity refers to the absolute value of velocity, representing only the speed of the object without considering the direction.
- Vector velocity is the rate of change of position with respect to time, expressed as a vector tangent to the trajectory and oriented in the direction of motion.