caffeine_lang/parser/blueprints
Types
pub type Blueprint {
Blueprint(
name: String,
artifact_ref: String,
params: dict.Dict(String, helpers.AcceptedTypes),
inputs: dict.Dict(String, dynamic.Dynamic),
)
}
Constructors
-
Blueprint( name: String, artifact_ref: String, params: dict.Dict(String, helpers.AcceptedTypes), inputs: dict.Dict(String, dynamic.Dynamic), )
Values
pub fn blueprints_from_json(
json_string: String,
artifacts: List(artifacts.Artifact),
) -> Result(List(Blueprint), json.DecodeError)
pub fn parse_from_file(
file_path: String,
artifacts: List(artifacts.Artifact),
) -> Result(List(Blueprint), errors.CompilationError)
Parse blueprints from a file.
pub fn parse_from_string(
json_string: String,
artifacts: List(artifacts.Artifact),
) -> Result(List(Blueprint), errors.CompilationError)
Parse blueprints from a JSON string. This is public so it can be used by browser.gleam for in-browser compilation.
pub fn validate_blueprints(
blueprints: List(Blueprint),
artifacts: List(artifacts.Artifact),
) -> Result(List(Blueprint), errors.CompilationError)
Validates and transforms blueprints after JSON parsing. This performs all the validation and merging that parse_from_file does, but takes already-parsed blueprints instead of reading from a file.