Getting Started

After installing your dependencies and whatnot, it's time to write your bot! (If you just want a template to work from, you can use mix alchemy.init to generate one quickly.)

The first thing we need to do is define some kind of application for our bot. Thankfully, the Application module encapsulates this need.

defmodule MyBot do
  use Application
  alias Alchemy.Client

  def start(_type, _args) do
   Client.start("your token here")

The Client.start/2 function sets up the necessary client connections to discord; because of this, not much can really be done before this function is called.

At this point, we have our bot running, but it does nothing! Let's add a command:

defmodule MyBot.Commands do
  use Alchemy.Cogs

  Cogs.def ping do
    Cogs.say "pong!"

The first thing we do in this module is use Alchemy.Cogs this sets up our module to be able to define commands, which we can later plug into our bot. We use the Cogs.def macro to define a command; command definition is very similar to commands, in fact, pattern matching and guards still work just as they would in normal functions, and in fact, they're very useful in writing useful commands! This command will get triggered anytime a user types !ping in the chat. We can also change the command prefix using Cogs.set_prefix/1. In the command itself, we simply send a message back to the same channel with Cogs.say, and that's it!

Loading a Cog

Now to load the Cog into our application, all we need to do is use it:

def start(_type, _args) do
  run = Client.start("your token here")
  use MyBot.Commands

This will load up all the commands we defined in the module, and make them ready to use. We can also do this dynamically from the repl, use Module will work there as well. If at any time we want to unload a module, Cogs.unload/1 is quite handy. If we just need to disable a single command, Cogs.disable/1 is also useful.

Adding the application to our mix

Now all we need to do to wire up this application, is to add it to our mix.exs:

def application do
  [mod: {Mybot, []}]

This makes our bot automatically start when we run our project.

Running our application

Now, to run this project, we have 2 options:

  • use mix run --no-halt (the flags being necessary to prevent the app from ending once our start/2 function finishes)
  • or use iex -S mix to start our application in the repl.

Starting the application in the repl is very advantageous, as it allows you to interact with the bot live.

Using Voice

Alchemy also supports using discord's voice API to play audio. We rely on ffmpeg for audio encoding, as well as youtube-dl for streaming audio from sites. Before the voice api can be used, you'll need to acquire the latest versions of those from their sites (make sure you get ffmpeg with opus support), and then configure the path to those executables in alchemy like so:

# in config.exs
config :alchemy,
  ffmpeg_path: "path/to/ffmpeg",
  youtube_dl_path: "path/to/youtube_dl"

Now you're all set to start playing some audio!

The first step is to connect to a voice channel with Alchemy.Voice.join/2, then, you can start playing audio with Alchemy.Voice.play_file/2, or Alchemy.Voice.play_url/2. Here's an example command to show off these features:

Cogs.def play(url) do
  {:ok, id} = Cogs.guild_id()
  # joins the default channel for this guild
  # this will check if a connection already exists for you
  Voice.join(id, id)
  Voice.play_url(id, url)
  Cogs.say "Now playing #{url}"

Where to go now

I'd recommend taking a look at the Alchemy.Cogs module for more examples of defining commands, and how to make use of pattern matching in them.

If you want to learn about event hooks, check out the Alchemy.Events module.

If you want to dig through the many api functions available, check out Alchemy.Client.