DockerBuild
Library for building docker images.
Installation
If available in Hex, the package can be installed
by adding docker_build
to your list of dependencies in mix.exs
:
def deps do
[
{:docker_build, "~> 0.1.0", runtime: false, only: :dev}
]
end
If you are using Elixir < 1.9.0 you also need to add distillery to your project. Normally this is done with:
def deps do
[
{:distillery, "~> 2.1"},
]
end
..then run mix distillery.init
to create an initially distillery configuration file.
Basic Use
Add configuration
Create the following entries in config/dev.exs
. As you will run the mix
tasks in the
development environment you should only add them here. This assumes that
you are using webpack to compile assets.
# config/dev.exs
config :docker_build, DockerBuild.Build,
plugins: [DockerBuild.Plugins.Webpack],
app_name: :my_project,
elixir_version: "1.9.1",
docker_image: "docker.registry.url/my_project:production"
Build docker image
To build a release docker image:
mix docker.build
The task generates a .dockerignore
file in the root of the project so you will probably
want to add this to .gitignore
.
A two-stage build is used so the final docker image will not contain source code.
Run docker image
The build image can be run with
docker run docker.registry.url/my_project:production
However, this will probably fail if your project relies on environment variables at runtime.
Advanced usage
Additional configuration
The following additional config values are available:
:assets_path
- path the assets within your project. Defaults toassets
.:extra_dockerignore
- a list of paths to add to the generated.dockerignore
files. By default all files are excluded so it is likely you will want to use this to explicitly include files by prefixing them with!
.:umbrella_apps
- list of apps in an umbrella project. If not set then the project is assumed to be a non-umbrella project.:release_manager
- if using Elixir >= 1.9.0 then Elixir's built in release mechanism is used by default to create a release. However, if you still wish to use distillery, set this to:distillery
Adding an ssh to the build stage
You can add this in deploy/ssh_keys
. Add a public and private key, e.g.
id_rsa
and id_rsa.pub
. They will be copied to the /root/.ssh
folder in the build
stage docker image.
The typical use case for this is a deployment key to fetch some dependencies from a private
git repo. In this case you may also need to use the DockerBuild.Plugins.KnownHosts
plugin
to add the host of the source repo.
For example for a dependency that is in a private Github repo:
- Generate a new key pair:
mkdir -p deploy/ssh_keys
ssh-keygen -f deploy/ssh_keys/id_rsa -N "" -C my_project-docker-build
Go to the deployment keys section for your dependency in Github's UI (Settings -> Deploy keys) and add a new key with the contents of
id_rsa.pub
.Add
github.com
to theKnownHosts
plugin.
plugins: [
{DockerBuild.Plugins.KnownHosts, hosts: ["github.com"]}
]
N.B. You can only add one ssh key using this method. Github currently does not permit re-use of deployment keys in different repos, so if you have multiple private repos that are used by your project then this will not work. Even if multiple ssh keys could be added, then when attempting to clone the repo, git would not know which one to use and does not retry if the first key fails.
An alternative mechanism for cloning private repos is to use https authentication. This can
be done by creating a personal access token in github and then specifying the git URL with the
authentication details. e.g. git clone https://username:token@github.com/username/repository.git
Alternatively provide a curl .netrc
file (see below)
Adding a curl .netrc file
You can add this in deploy/.netrc
. This can be used to clone dependencies from a private git
repo using a personal access token. This will be used by curl
when cloning the repos.
Example deploy/.netrc
file contents:
machine github.com
login <github username>
password <gitub personal access token>
Plugin System
A plugin system is available to extend the dockerfile that is generated via various callbacks.
In the config a list of plugins can be given. Each item can either be the module name (if no configuration is required), or a tuple of the plugin and a keyword list of config values to provide a list of config values to the plugin:
# config/dev.exs
config :docker_build, DockerBuild.Build,
plugins: [PluginModule1, {PluginModule2, foo1: :bar1, foo2: :bar2}`, PluginModule3],
...
If complex config is required the plugin can just be listed with its module name in the
:plugins
config key and separate config can be given for the module:
# config/dev.exs
config :docker_build, DockerBuild.Build,
plugins: [PluginModule1, PluginModule2, PluginModule3],
...
config :docker_build, PluginModule2,
foo1: :bar1,
foo2: :bar2
There are several plugins already included in the project.
Troubleshooting
Host key verification failed error
If you see this when fetching dependencies, ensure that you have the source repo
added to DockerBuild.Plugins.KnownHosts
plugin.
The webserver does not start
Ensure that you have set server: true
in you endpoint:
# config/prod.exs
config :my_app, MyApp.Endpoint,
server: true
Design Decisions
Selection of environment
The environment to build under (i.e. what MIX_ENV
is set to in Docker) is set from the command line. This has the following advantage over taking the current value of MIX_ENV
when invoking the task:
When building a
prod
release the project and dependencies do not need to be compiled locally withMIX_ENV=prod
just to run the mix task.The configuration for the build can be placed in
config/dev.exs
and so will not be included insys.config
when the release is built by Distillery. You may have secrets in here you do not want in your final docker image.
TODO
Check mandatory config params
Currently a protocol error is shown if the config is missing.
Optional Assets
Either:
- Add assets as a plugin, and have some plugin hierarchy, deps resolution or be able to set
plugin config options from another plugin - e.g.
assets_compile_command:
from webpack/brunch plugin. - Make
assets_path:
config option mandatory so this can be used for apps without assets.
Extract SSH Keys copy to plugin
Add Migration plugin
- This would need to add a
entrypoint.sh
to the image which would take a command which would either bestart
ormigrate
to run the migrations. - This could also generate the code needed to run migrations either via a library function
or a macro. This could be tricky as currently the library only runs in
MIX_ENV=dev
- Alternatively add support for tasks, one of which could by
migrate