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Using A2S
Directly
If A2S.Client
's process architecture isn't suitable for your needs, you can use the parsing functions in A2S
directly. In order to do so, you'll need to understand the steps necessary to perform A2S queries.
A rough visual guide
Each colored box is some internal action taken by your app. Each arrow represents a game server reply.
In a perfect world this would be the flow:
Where the 'challenge step' is necessary to mitigate A2S queries from being used in reflection attacks.
How it actually works:
Given the A2S protocol's used by a tons of games in various states of implementation. (fullscreen)
A2S.Statem
may be of good reference for how to handle this in your own app.
Other notes
A2S.Client
is specifically optimized for querying numerous game servers on a frequent basis.- Official Valve servers may not respond to A2S queries.
- Some game servers ignore certain fields, filling them with zero values.
- A2S_INFO was updated relatively recently to the rest of the protocol to mitigate reflection attacks.
- See Valve's official A2S documentation for more details on A2S.