FloUI.Icon (FloUI v0.1.0-alpha.6) View Source

Usage in SnapFramework

Render an icon.

data is a tuple representing the asset.

<%= component FloUI.Icon,
    {:flo_ui, "path_to_asset"},
    id: :icon
%>

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add_to_graph(graph, data, opts \\ [])

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Callback implementation for Scenic.Component.add_to_graph/3.

Callback implementation for Scenic.Component.bounds/2.

Returns a specification to start this module under a supervisor.

See Supervisor.

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handle_event(event, from_pid, scene)

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Callback implementation for Scenic.Scene.handle_event/3.

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handle_input(input, id, scene)

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Callback implementation for Scenic.Scene.handle_input/3.

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handle_update(msg, opts, scene)

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Callback implementation for Scenic.Scene.handle_update/3.

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icon(graph, data, options \\ [])

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Callback implementation for Scenic.Scene.init/3.

Callback implementation for SnapFramework.Scene.mounted/1.

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process_call(msg, from, scene)

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Callback implementation for SnapFramework.Scene.process_call/3.

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process_cast(msg, scene)

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Callback implementation for SnapFramework.Scene.process_cast/2.

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process_event(event, from_pid, scene)

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Callback implementation for SnapFramework.Scene.process_event/3.

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process_info(msg, scene)

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Callback implementation for SnapFramework.Scene.process_info/2.

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process_input(input, id, scene)

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Callback implementation for SnapFramework.Scene.process_input/3.

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process_update(data, opts, scene)

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Callback implementation for SnapFramework.Scene.process_update/3.

Callback implementation for SnapFramework.Scene.setup/1.

Callback implementation for Scenic.Component.validate/1.