View Source FunWithFlags (fun_with_flags v1.12.0)
FunWithFlags, the Elixir feature flag library.
This module provides the public interface to the library and its API is made of three simple methods to enable, disable and query feature flags.
In their simplest form, flags can be toggled on and off globally.
More advanced rules or "gates" are available, and they can be set and queried for any term that implements these protocols:
The
FunWithFlags.Actor
protocol can be implemented for types and structs that should have specific rules. For example, in web applications it's common to use a%User{}
struct or equivalent as an actor, or perhaps the current country of the request.The
FunWithFlags.Group
protocol can be implemented for types and structs that should belong to groups for which one wants to enable and disable some flags. For example, one could implement the protocol for a%User{}
struct to identify administrators.
See the Usage notes for a more detailed explanation.
Summary
Functions
Returns a list of all flag names currently configured, as atoms.
Returns a list of all the flags currently configured, as data structures.
Clears the data of a feature flag.
Disables a feature flag.
Enables a feature flag.
Checks if a flag is enabled.
Returns a FunWithFlags.Flag
struct for the given name, or nil
if
no flag is found.
Types
@type options() :: Keyword.t()
Functions
Returns a list of all flag names currently configured, as atoms.
This can be useful for debugging or for display purposes, but it's not meant to be used at runtime. Undefined flags, for example, will be considered disabled.
@spec all_flags() :: {:ok, [FunWithFlags.Flag.t()]} | {:error, any()}
Returns a list of all the flags currently configured, as data structures.
This function is provided for debugging and to build more complex functionality (e.g. it's used in the web GUI), but it is not meant to be used at runtime to check if a flag is enabled.
To query the value of a flag, please use the enabled?2
function instead.
Clears the data of a feature flag.
Clears the data for an entire feature flag or for a specific Actor or Group gate. Clearing a boolean gate is not supported because a missing boolean gate is equivalent to a disabled boolean gate.
Sometimes enabling or disabling a gate is not what you want, and you need to remove that gate's rules instead. For example, if you don't need anymore to explicitly enable or disable a flag for an actor, and the default state should be used instead, you'll want to clear the gate.
It's also possible to clear the entire flag, by not passing any option.
Options
for_actor: an_actor
- used to clear the flag for a specific term only. The value can be any term that implements theActor
protocol.for_group: a_group_name
- used to clear the flag for a specific group only. The value should be a binary or an atom (It's internally converted to a binary and it's stored and retrieved as a binary. Atoms are supported for retro-compatibility with versions <= 0.9)boolean: true
- used to clear the boolean gate.for_percentage: true
- used to clear any percentage gate.
Examples
iex> alias FunWithFlags.TestUser, as: User
iex> harry = %User{id: 1, name: "Harry Potter", groups: ["wizards", "gryffindor"]}
iex> hagrid = %User{id: 2, name: "Rubeus Hagrid", groups: ["wizards", "gamekeeper"]}
iex> dudley = %User{id: 3, name: "Dudley Dursley", groups: ["muggles"]}
iex> FunWithFlags.disable(:wands)
iex> FunWithFlags.enable(:wands, for_group: "wizards")
iex> FunWithFlags.disable(:wands, for_actor: hagrid)
iex>
iex> FunWithFlags.enabled?(:wands)
false
iex> FunWithFlags.enabled?(:wands, for: harry)
true
iex> FunWithFlags.enabled?(:wands, for: hagrid)
false
iex> FunWithFlags.enabled?(:wands, for: dudley)
false
iex>
iex> FunWithFlags.clear(:wands, for_actor: hagrid)
:ok
iex> FunWithFlags.enabled?(:wands, for: hagrid)
true
iex>
iex> FunWithFlags.clear(:wands)
:ok
iex> FunWithFlags.enabled?(:wands)
false
iex> FunWithFlags.enabled?(:wands, for: harry)
false
iex> FunWithFlags.enabled?(:wands, for: hagrid)
false
iex> FunWithFlags.enabled?(:wands, for: dudley)
false
Disables a feature flag.
Options
:for_actor
- used to disable the flag for a specific term only. The value can be any term that implements theActor
protocol.:for_group
- used to disable the flag for a specific group only. The value should be a binary or an atom (It's internally converted to a binary and it's stored and retrieved as a binary. Atoms are supported for retro-compatibility with versions <= 0.9):for_percentage_of
- used to disable the flag for a percentage of time or actors, expressed as{:time, float}
or{:actors, float}
, where float is in the range0.0 < x < 1.0
.
Examples
Disable globally
iex> FunWithFlags.enable(:random_koala_gifs)
iex> FunWithFlags.enabled?(:random_koala_gifs)
true
iex> FunWithFlags.disable(:random_koala_gifs)
{:ok, false}
iex> FunWithFlags.enabled?(:random_koala_gifs)
false
Disable for an actor
iex> FunWithFlags.enable(:spider_sense)
{:ok, true}
iex> villain = %{name: "Venom"}
iex> FunWithFlags.disable(:spider_sense, for_actor: villain)
{:ok, false}
iex> FunWithFlags.enabled?(:spider_sense)
true
iex> FunWithFlags.enabled?(:spider_sense, for: villain)
false
Disable for a group
This example relies on the reference implementation used in the tests.
iex> alias FunWithFlags.TestUser, as: User
iex> harry = %User{name: "Harry Potter", groups: ["wizards", "gryffindor"]}
iex> dudley = %User{name: "Dudley Dursley", groups: ["muggles"]}
iex> FunWithFlags.enable(:hogwarts)
{:ok, true}
iex> FunWithFlags.disable(:hogwarts, for_group: "muggles")
{:ok, false}
iex> FunWithFlags.enabled?(:hogwarts)
true
iex> FunWithFlags.enabled?(:hogwarts, for: harry)
true
iex> FunWithFlags.enabled?(:hogwarts, for: dudley)
false
Disable for a percentage of the time
iex> FunWithFlags.clear(:random_glitch)
:ok
iex> FunWithFlags.disable(:random_glitch, for_percentage_of: {:time, 0.999999999})
{:ok, false}
iex> FunWithFlags.enabled?(:random_glitch)
false
iex> FunWithFlags.disable(:random_glitch, for_percentage_of: {:time, 0.000000001})
{:ok, false}
iex> FunWithFlags.enabled?(:random_glitch)
true
Disable for a percentage of the actors
iex> FunWithFlags.disable(:new_ui, for_percentage_of: {:actors, 0.3})
{:ok, false}
Enables a feature flag.
Options
:for_actor
- used to enable the flag for a specific term only. The value can be any term that implements theActor
protocol.:for_group
- used to enable the flag for a specific group only. The value should be a binary or an atom (It's internally converted to a binary and it's stored and retrieved as a binary. Atoms are supported for retro-compatibility with versions <= 0.9):for_percentage_of
- used to enable the flag for a percentage of time or actors, expressed as{:time, float}
or{:actors, float}
, where float is in the range0.0 < x < 1.0
.
Examples
Enable globally
iex> FunWithFlags.enabled?(:super_shrink_ray)
false
iex> FunWithFlags.enable(:super_shrink_ray)
{:ok, true}
iex> FunWithFlags.enabled?(:super_shrink_ray)
true
Enable for an actor
iex> FunWithFlags.disable(:warp_drive)
{:ok, false}
iex> FunWithFlags.enable(:warp_drive, for_actor: "Scotty")
{:ok, true}
iex> FunWithFlags.enabled?(:warp_drive)
false
iex> FunWithFlags.enabled?(:warp_drive, for: "Scotty")
true
Enable for a group
This example relies on the reference implementation used in the tests.
iex> alias FunWithFlags.TestUser, as: User
iex> marty = %User{name: "Marty McFly", groups: ["students", "time_travelers"]}
iex> doc = %User{name: "Emmet Brown", groups: ["scientists", "time_travelers"]}
iex> buford = %User{name: "Buford Tannen", groups: ["gunmen", "bandits"]}
iex> FunWithFlags.enable(:delorean, for_group: "time_travelers")
{:ok, true}
iex> FunWithFlags.enabled?(:delorean)
false
iex> FunWithFlags.enabled?(:delorean, for: buford)
false
iex> FunWithFlags.enabled?(:delorean, for: marty)
true
iex> FunWithFlags.enabled?(:delorean, for: doc)
true
Enable for a percentage of the time
iex> FunWithFlags.disable(:random_glitch)
iex> FunWithFlags.enable(:random_glitch, for_percentage_of: {:time, 0.999999999})
iex> FunWithFlags.enabled?(:random_glitch)
true
iex> FunWithFlags.enable(:random_glitch, for_percentage_of: {:time, 0.000000001})
iex> FunWithFlags.enabled?(:random_glitch)
false
Enable for a percentage of the actors
This example is based on the fact that the actor score for the actor-flag pair
marty + :new_ui
is lower than 50%, and for the buford + :new_ui
is higher.
iex> FunWithFlags.disable(:new_ui)
iex> FunWithFlags.enable(:new_ui, for_percentage_of: {:actors, 0.5})
iex> FunWithFlags.enabled?(:new_ui)
false
iex> alias FunWithFlags.TestUser, as: User
iex> marty = %User{id: 42, name: "Marty McFly"}
iex> buford = %User{id: 2, name: "Buford Tannen"}
iex> FunWithFlags.enabled?(:new_ui, for: marty)
true
iex> FunWithFlags.enabled?(:new_ui, for: buford)
false
Checks if a flag is enabled.
It can be invoked with just the flag name, as an atom, to check the general status of a flag (i.e. the boolean gate).
Options
:for
- used to provide a term for which the flag could have a specific value. The passed term should implement theActor
orGroup
protocol, or both.
Examples
This example relies on the reference implementation used in the tests.
iex> alias FunWithFlags.TestUser, as: User
iex> harry = %User{id: 1, name: "Harry Potter", groups: ["wizards", "gryffindor"]}
iex> FunWithFlags.disable(:elder_wand)
iex> FunWithFlags.enable(:elder_wand, for_actor: harry)
iex> FunWithFlags.enabled?(:elder_wand)
false
iex> FunWithFlags.enabled?(:elder_wand, for: harry)
true
iex> voldemort = %User{id: 7, name: "Tom Riddle", groups: ["wizards", "slytherin"]}
iex> FunWithFlags.enabled?(:elder_wand, for: voldemort)
false
iex> filch = %User{id: 88, name: "Argus Filch", groups: ["staff"]}
iex> FunWithFlags.enable(:magic_wands, for_group: "wizards")
iex> FunWithFlags.enabled?(:magic_wands, for: harry)
true
iex> FunWithFlags.enabled?(:magic_wands, for: voldemort)
true
iex> FunWithFlags.enabled?(:magic_wands, for: filch)
false
@spec get_flag(atom()) :: FunWithFlags.Flag.t() | nil | {:error, any()}
Returns a FunWithFlags.Flag
struct for the given name, or nil
if
no flag is found.
Useful for debugging.