GenGame.Hooks.NodeListener (gen_game v0.1.1)

state = %{ nodes: list of valid hook nodes hook_actions: a config fetched from remote node, it is list of actions that will be called when there is event fired }

Summary

Functions

Returns a specification to start this module under a supervisor.

Functions

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child_spec(init_arg)

Returns a specification to start this module under a supervisor.

See Supervisor.

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start_link(opts)