GenGame.Hooks.NodeListener (gen_game v0.1.1)
state = %{ nodes: list of valid hook nodes hook_actions: a config fetched from remote node, it is list of actions that will be called when there is event fired }
Summary
Functions
Returns a specification to start this module under a supervisor.
Functions
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child_spec(init_arg)
Returns a specification to start this module under a supervisor.
See Supervisor
.
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get()
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get_state()
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hook_actions()
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