Gleamgen

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A package for generating clean, type-checked, and formatted Gleam code ✏️

Installation 🚀

gleam add gleamgen

Example

import gleam/io
import gleam/list
import gleamgen/expression
import gleamgen/expression/block
import gleamgen/function
import gleamgen/import_
import gleamgen/module
import gleamgen/render
import gleamgen/types

pub fn main() {
  let mod = {
    use imported_io <- module.with_import(import_.new(["gleam", "io"]))

    // module_used is of type Expression(String)
    use module_used <- module.with_constant(
      module.DefinitionDetails(
        name: "module_used",
        is_public: False,
        attributes: [],
      ),
      expression.string("Gleamgen"),
    )

    use greeter <- module.with_function(
      module.DefinitionDetails(
        name: "greeter",
        is_public: False,
        attributes: [],
      ),
      function.new1(
        arg1: #("greeting", types.string()),
        // we have said that greeter returns a string, so handler returning anything
        // else would be a type error
        returns: types.string(),
        handler: fn(greeting) {
          greeting
          |> expression.concat_string(expression.string(" from "))
          // trying to concatenate any other type would be a compilation error
          |> expression.concat_string(module_used)
        },
      ),
    )

    // Let's pick a greeting that we will use inside the generated code
    let assert [outer_greeting, ..] = list.shuffle(["Howdy", "Hello", "Hi"])

    use _main <- module.with_function(
      module.DefinitionDetails(name: "main", is_public: True, attributes: []),
      function.new0(types.nil(), fn() {
        {
          use greeting <- block.with_let_declaration(
            "greeting",
            expression.call1(greeter, expression.string(outer_greeting)),
          )
          block.ending_block(expression.call1(
            // reference the actual io.println function to get the name and
            // the type signature
            import_.function1(imported_io, io.println),
            greeting,
          ))
        }
        |> block.build()
      }),
    )

    module.eof()
  }

  mod
  |> module.render(render.default_context())
  |> render.to_string()
  |> io.println()
}

This will generate something like:

import gleam/io

const module_used = "Gleamgen"

fn greeter(greeting: String) -> String {
  greeting <> " from " <> module_used
}

pub fn main() -> Nil {
  let greeting = greeter("Hello")
  io.println(greeting)
}

In general, there are two versions of every gleamgen function:

When possible, use the typed version to ensure the correctness of the generated code.

However, in cases where you are dynamically generating the arguments or the types of functions, you will have to use the unchecked versions.

You can easily integrate between the two with functions such as expression.to_unchecked or expression.unsafe_from_unchecked

Further documentation can be found at https://hexdocs.pm/gleamgen. Also check out the examples folder (or the tests).

Note: There are still a lot of basic functions that have yet to be implemented, and the way things like generics are handled are subject to change

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