View Source mix escript.build (Mix v1.12.0)
Builds an escript for the project.
An escript is an executable that can be invoked from the command line. An escript can run on any machine that has Erlang/OTP installed and by default does not require Elixir to be installed, as Elixir is embedded as part of the escript.
This task guarantees the project and its dependencies are
compiled and packages them inside an escript. Before invoking
mix escript.build
, it is only necessary to define a :escript
key with a :main_module
option in your mix.exs
file:
escript: [main_module: MyApp.CLI]
Escripts should be used as a mechanism to share scripts between
developers and not as a deployment mechanism. For running live
systems, consider using mix run
or building releases. See
the Application
module for more information on systems
life-cycles.
All of the configuration defined in config/config.exs
will
be included as part of the escript. config/runtime.exs
is also
included for Elixir escripts. Once the configuration is loaded,
this task starts the current application. If this is not desired,
set the :app
configuration to nil.
This task also removes documentation and debugging chunks from
the compiled .beam
files to reduce the size of the escript.
If this is not desired, check the :strip_beams
option.
Note: escripts do not support projects and dependencies that need to store or read artifacts from the priv directory.
Command line options
Expects the same command line options as mix compile
.
Configuration
The following option must be specified in your mix.exs
under the :escript
key:
:main_module
- the module to be invoked once the escript starts. The module must contain a function namedmain/1
that will receive the command line arguments. By default the arguments are given as a list of binaries, but if project is configured withlanguage: :erlang
it will be a list of charlists.
The remaining options can be specified to further customize the escript:
:name
- the name of the generated escript. Defaults to app name.:path
- the path to write the escript to. Defaults to app name.:app
- the app that starts with the escript. Defaults to app name. Set it tonil
if no application should be started.:strip_beams
- iftrue
strips BEAM code in the escript to remove chunks unnecessary at runtime, such as debug information and documentation. Can be set to[keep: ["Docs", "Dbgi"]]
to strip while keeping some chunks that would otherwise be stripped, like docs, and debug info, for instance. Defaults totrue
.:embed_elixir
- iftrue
embeds Elixir and its children apps (ex_unit
,mix
, and the like) mentioned in the:applications
list inside theapplication/0
function inmix.exs
.Defaults to
true
for Elixir projects,false
for Erlang projects.Note: if you set this to
false
for an Elixir project, you will have to add paths to Elixir'sebin
directories toERL_LIBS
environment variable when running the resulting escript, in order for the code loader to be able to find:elixir
application and its children applications (if they are used).:shebang
- shebang interpreter directive used to execute the escript. Defaults to"#! /usr/bin/env escript\n"
.:comment
- comment line to follow shebang directive in the escript. Defaults to""
.:emu_args
- emulator arguments to embed in the escript file. Defaults to""
.
There is one project-level option that affects how the escript is generated:
language: :elixir | :erlang
- set it to:erlang
for Erlang projects managed by Mix. Doing so will ensure Elixir is not embedded by default. Your app will still be started as part of escript loading, with the config used during build.
Example
defmodule MyApp.MixProject do
use Mix.Project
def project do
[
app: :my_app,
version: "0.0.1",
escript: escript()
]
end
def escript do
[main_module: MyApp.CLI]
end
end
defmodule MyApp.CLI do
def main(_args) do
IO.puts("Hello from MyApp!")
end
end