Slicing
slice/2
is for taking a model you've generated and turning it into a series of
SVGs that can be fabricated in 2D with a Laser cutter, CNC, or even a Cricut.
Take the following model:
[
cube(size: [100, 100, 100], center: true),
cylinder(r1: 0, r2: 45, h: 50, _fn: 100)
]
|> difference()
which will output the following object
Now, if we want to slice it into 11 layers, we can give it a layer height of 5, and a height of 50, since that's as high above the z-axis as the model reaches.
|> slice(layer: 5, height: 50, name: "output_dir")
This will create output_dir
, and inside it will output the following files:
- model.scad - the entire model
- 00-10.scad - the scad of each layer
- 00-10.svg - the svg for each layer
Here's 05.svg
for reference:
"05.svg, circle gets the square!"
At this point you can do with your svgs whatever you want. I wanted to bring this object back into the physical world...