plushie/prop/color
Color type for widget colors.
Colors are stored as normalized hex strings (#rrggbb or #rrggbbaa). Opaque type prevents construction of invalid hex values.
Types
Values
pub const alice_blue: Color
pub const antique_white: Color
pub const aquamarine: Color
pub const blanched_almond: Color
pub const blue_violet: Color
pub const cadet_blue: Color
pub const chartreuse: Color
pub const cornflower_blue: Color
pub const dark_goldenrod: Color
pub const dark_gray_web: Color
pub const dark_green: Color
pub const dark_khaki: Color
pub const dark_olive_green: Color
pub const dark_orange: Color
pub const dark_orchid: Color
pub const dark_salmon: Color
pub const dark_sea_green: Color
pub const dark_slate_blue: Color
pub const dark_slate_gray: Color
pub const dark_turquoise: Color
pub const dark_violet: Color
pub const deep_sky_blue: Color
pub const dodger_blue: Color
pub const fire_brick: Color
pub const floral_white: Color
pub const forest_green: Color
pub fn from_hex(hex: String) -> Result(Color, Nil)
Create a color from a hex string. Validates and normalizes format. Accepts “#rgb”, “#rgba”, “#rrggbb”, “#rrggbbaa” (with or without #).
pub fn from_rgb(r: Int, g: Int, b: Int) -> Color
Create a color from RGB components (0-255).
pub fn from_rgb_float(r: Float, g: Float, b: Float) -> Color
Create a color from float RGB values in the 0.0-1.0 range. Values are clamped to 0.0-1.0 and converted to the 0-255 range.
pub fn from_rgba(r: Int, g: Int, b: Int, a: Float) -> Color
Create a color from RGBA components (0-255 for RGB, 0.0-1.0 for alpha).
pub fn from_rgba_float(
r: Float,
g: Float,
b: Float,
a: Float,
) -> Color
Create a color from float RGBA values in the 0.0-1.0 range. RGB values are clamped and converted to 0-255. Alpha stays as float (0.0-1.0).
pub const ghost_white: Color
pub const green_yellow: Color
pub const indian_red: Color
pub const lavender_blush: Color
pub const lawn_green: Color
pub const lemon_chiffon: Color
pub const light_blue: Color
pub const light_coral: Color
pub const light_cyan: Color
pub const light_goldenrod_yellow: Color
pub const light_gray: Color
pub const light_green: Color
pub const light_pink: Color
pub const light_salmon: Color
pub const light_sea_green: Color
pub const light_sky_blue: Color
pub const light_slate_gray: Color
pub const light_yellow: Color
pub const medium_aquamarine: Color
pub const medium_blue: Color
pub const medium_orchid: Color
pub const medium_purple: Color
pub const medium_sea_green: Color
pub const medium_slate_blue: Color
pub const medium_spring_green: Color
pub const medium_turquoise: Color
pub const medium_violet_red: Color
pub const midnight_blue: Color
pub const mint_cream: Color
pub const misty_rose: Color
pub const navajo_white: Color
pub const olive_drab: Color
pub const orange_red: Color
pub const pale_goldenrod: Color
pub const pale_green: Color
pub const pale_turquoise: Color
pub const pale_violet_red: Color
pub const papaya_whip: Color
pub const peach_puff: Color
pub const powder_blue: Color
pub const rosy_brown: Color
pub const royal_blue: Color
pub const sandy_brown: Color
pub const slate_blue: Color
pub const slate_gray: Color
pub const spring_green: Color
pub const steel_blue: Color
pub fn to_prop_value(color: Color) -> node.PropValue
Encode to wire-format PropValue (hex string).
pub const transparent: Color
pub const white_smoke: Color
pub const yellow_green: Color