plushie/connect
Connect to an already-running plushie renderer via Unix socket or TCP.
Replaces stdio mode when the renderer uses --listen to create a
socket and either spawns this process (via --exec) or prints
connection info for manual use.
Usage
import plushie/connect
pub fn main() {
connect.main(my_app.app())
}
Socket resolution (in order)
--socketCLI flag- PLUSHIE_SOCKET environment variable
- Error
Token resolution (in order)
--tokenCLI flag- PLUSHIE_TOKEN environment variable
- JSON line from stdin (1 second timeout):
{"token":"..."} - No token (renderer decides if that’s OK)
Address auto-detection
- Paths starting with
/= Unix domain socket :port= TCP localhost on that porthost:port= TCP on specified host and port
Types
Options for connect mode.
pub type ConnectOpts {
ConnectOpts(format: protocol.Format, daemon: Bool)
}
Constructors
-
ConnectOpts(format: protocol.Format, daemon: Bool)Arguments
- format
-
Wire format. Default: MessagePack.
- daemon
-
Keep running after all windows close. Default: False.
Values
pub fn run(
app: app.App(model, event.Event),
opts: ConnectOpts,
) -> Nil
Run a plushie application connected to an external renderer.
Parses CLI args for socket address and token, connects via the socket adapter, and blocks until the runtime exits.