radiate
Hot reloading while in development for Gleam!
Introduction
Radiate will watch any directory you specify for changes. When a file is changed in that directory, it’ll check if it’s a Gleam file, and if it is, the project will be recompiled and all modified modules will be reloaded, without having to restart the BEAM VM.
Quick start
// On main.gleam
import gleam/erlang/process
import gleam/io
import radiate
import message
pub fn main() {
let _ =
radiate.new()
|> radiate.add_dir("src")
|> radiate.start()
let timer_subject = process.new_subject()
print_every_second(timer_subject)
}
fn print_every_second(subject: process.Subject(Nil)) {
process.send_after(subject, 1000, Nil)
let _ = process.receive(subject, 1500)
io.println(message.get_message())
print_every_second(subject)
}
// On message.gleam
pub fn get_message() -> String {
"Hello!"
}
When you first run this, it’ll print “Hello!” every second.
Now, go ahead and change the text get_message
returns to "Hello, world!"
, and save the file.
As soon as you save, the message printed is changed to “Hello, world!”, without needing to restart the program!
Adding a callback
You can add callbacks to be run every time code is reloaded through on_reload
:
import radiate
import gleam/io
pub fn main() {
let _ = radiate.new()
|> radiate.add_dir("src")
|> radiate.on_reload(fn (path) {
io.println("Change in " <> path <> ", reloading!")
})
|> radiate.start()
}
Installation
This package can be added to your Gleam project:
gleam add radiate
and its documentation can be found at https://hexdocs.pm/reloader.