Rayex.Structs.Model (Rayex v0.0.1) View Source
Model
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Specs
t() :: %Rayex.Structs.Model{
bind_pose: [Rayex.Structs.Transform.t()],
bone_count: integer(),
bones: [Rayex.Structs.BoneInfo.t()],
mashes: [Rayex.Structs.Mesh.t()],
material_count: integer(),
materials: [Rayex.Structs.Material.t()],
mesh_count: integer(),
mesh_material: [integer()],
transform: Rayex.Structs.Matrix.t()
}