redraw/svg

Functions

pub fn a(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn animate(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn animate_motion(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn animate_transform(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn circle(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn clip_path(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn defs(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn desc(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn discard(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn ellipse(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_blend(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_color_matrix(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_component_transfer(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_composite(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_convolve_matrix(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_diffuse_lighting(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_displacement_map(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_distant_light(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_drop_shadow(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_flood(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_func_a(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_func_b(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_func_g(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_func_r(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_gaussian_blur(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_image(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_merge(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_merge_node(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_morphology(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_offset(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_point_light(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_specular_lighting(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_spot_light(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_tile(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn fe_turbulence(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn filter(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn foreign_object(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn g(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn hatch(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn hatchpath(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn image(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn line(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn linear_gradient(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn marker(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn mask(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn metadata(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn mpath(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn path(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn pattern(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn polygon(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn polyline(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn radial_gradient(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn rect(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn script(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn set(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn stop(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn style(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn svg(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn switch(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn symbol(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn text(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn text_path(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn title(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn tspan(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn use_(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
pub fn view(
  attrs: List(Attribute),
  children: List(Component),
) -> Component
Search Document