shimmer/ws/event_loop
Types
pub type ActorState {
ActorState(
heartbeat_interval: Int,
sequence: Int,
conn: Connection,
meta: WebsocketMeta,
selector: Selector(Message),
subject: Subject(Message),
)
}
Constructors
-
ActorState( heartbeat_interval: Int, sequence: Int, conn: Connection, meta: WebsocketMeta, selector: Selector(Message), subject: Subject(Message), )
pub type Message {
WebsocketFrame(websocket.Frame)
Beat
Halt
}
Constructors
-
WebsocketFrame(websocket.Frame)
Frames from Gun
-
Beat
Heartbeat Message Only
-
Halt
Kill the Actor
pub type WebsocketMeta {
WebsocketMeta(token: String, intents: Int, handlers: Handlers)
}
Constructors
-
WebsocketMeta(token: String, intents: Int, handlers: Handlers)
Functions
pub fn actor_loop(msg: Message, state: ActorState) -> Next(
ActorState,
)
pub fn actor_setup(client: Client) -> fn() ->
InitResult(ActorState, Message)