shimmer
Types
pub type ClientOptions {
ClientOptions(intents: List(Intent))
}
Constructors
-
ClientOptions(intents: List(Intent))
Functions
pub fn connect(client: Client(Message), handlers_builder: HandlersBuilder(
Message,
)) -> Result(Client(Message), ShimmerError)
Opens a websocket connection to the Discord Gateway. Passes this off to an actor to listen to messages.
pub fn connect_sharded(shards: ShardsManager(Message), handlers_builder: HandlersBuilder(
Message,
)) -> Result(ShardsManager(Message), ShimmerError)
Opens a sharded websocket connection to the Discord Gateway. Passes this off to an actor to listen to messages.
pub fn new(token: String) -> Client(Message)
Create a new client with the defualt setup, reccomended for most users
pub fn new_sharded(token: String) -> ShardsManager(Message)
Create a sharding manager to support larger bots, uses Client under the hood
pub fn new_sharded_with_opts(token: String, opts: ClientOptions) -> ShardsManager(
Message,
)
Create a new sharding manager with more control over the options, uses Client under the hood
pub fn new_with_opts(token: String, opts: ClientOptions) -> Client(
Message,
)
Create a new Shimmer Client with more control over the options
pub fn update_all_shards_presence(shards: ShardsManager(Message), presence: Presence) -> ShardsManager(
Message,
)
Update the presence of every client managed by the shards manager, returns the client to be used for future operations
Note you must call
connect
before calling this function and do-not know if it has succeeded
pub fn update_all_shards_presence_from_builder(shards: ShardsManager(
Message,
), builder: PresenceBuilder) -> Result(
ShardsManager(Message),
ShimmerError,
)
Update the presence of every client managed by the shards manager, returns the client to be used for future operations
Note you must call
connect
before calling this function and do-not know if it has succeeded Builds the presence from the builder and callsupdate_client_presence
pub fn update_client_presence(client: Client(Message), presence: Presence) -> Client(
Message,
)
Update the presence of the client, returns the client to be used for future operations
Note you must call
connect
before calling this function and do-not know if it has succeeded
pub fn update_client_presence_from_builder(client: Client(Message), builder: PresenceBuilder) -> Result(
Client(Message),
ShimmerError,
)
Update the presence of the client, returns the client to be used for future operations
Note you must call
connect
before calling this function and do-not know if it has succeeded Builds the presence from the builder and callsupdate_client_presence