pub type Ship {
Ship(
symbol: ship_symbol.ShipSymbol,
registration: ship_registration.ShipRegistration,
nav: ship_nav.ShipNav,
crew: ship_crew.ShipCrew,
frame: ship_frame.ShipFrame,
reactor: ship_reactor.ShipReactor,
engine: ship_engine.ShipEngine,
modules: List(ship_module.ShipModule),
mounts: List(ship_mount.ShipMount),
cargo: ship_cargo.ShipCargo,
cooldown: cooldown.Cooldown,
fuel: ship_fuel.ShipFuel,
)
}
Constructors
-
Ship(
symbol: ship_symbol.ShipSymbol,
registration: ship_registration.ShipRegistration,
nav: ship_nav.ShipNav,
crew: ship_crew.ShipCrew,
frame: ship_frame.ShipFrame,
reactor: ship_reactor.ShipReactor,
engine: ship_engine.ShipEngine,
modules: List(ship_module.ShipModule),
mounts: List(ship_mount.ShipMount),
cargo: ship_cargo.ShipCargo,
cooldown: cooldown.Cooldown,
fuel: ship_fuel.ShipFuel,
)