vec/dict/vec4i_dict
Values
pub fn anchor_position(
dict: dict.Dict(vec4.Vec4(Int), value),
at position: vec4.Vec4(Int),
then fun: fn(dict.Dict(vec4.Vec4(Int), value)) -> dict.Dict(
vec4.Vec4(Int),
value,
),
) -> dict.Dict(vec4.Vec4(Int), value)
Return the equivalent of dict |> offset(vec4i.negate(position)) |> fun() |> offset(position).
pub fn from_list(
list: List(dict.Dict(vec3.Vec3(Int), a)),
) -> dict.Dict(vec4.Vec4(Int), a)
Converts a list of 3D vec-dict to a 4D vec-dict start from w: 0 where the
lists index is w.
pub fn mirror(
in dict: dict.Dict(vec4.Vec4(Int), value),
through normal: vec4.Vec4(Int),
) -> dict.Dict(vec4.Vec4(Int), value)
Returns the mirror of a vec-dict through a plane defined by the given normal vector.
pub fn new_rectangle(
from start: vec4.Vec4(Int),
to stop: vec4.Vec4(Int),
with fun: fn(vec4.Vec4(Int)) -> value,
) -> dict.Dict(vec4.Vec4(Int), value)
Deprecated: Vendor this function into your codebase
pub fn offset(
in dict: dict.Dict(vec4.Vec4(Int), value),
by vector: vec4.Vec4(Int),
) -> dict.Dict(vec4.Vec4(Int), value)
Deprecated: Renamed to `translate`