Group struct from GameServer.
This is a stub module for SDK type definitions. The actual struct is provided by GameServer at runtime.
Fields
id- Group ID (integer)title- Group title (string)description- Group description (string)type- Group type:"public","private", or"hidden"(string)max_members- Maximum number of members (integer, default 100)metadata- Arbitrary group metadata (map)slowdown- Rate-limit slowdown in milliseconds (integer, default 0)creator_id- ID of the user who created the group (integer)inserted_at- Creation timestampupdated_at- Last update timestamp
Summary
Types
@type t() :: %GameServer.Groups.Group{ creator_id: integer(), description: String.t(), id: integer(), inserted_at: DateTime.t(), max_members: integer(), metadata: map(), slowdown: integer(), title: String.t(), type: String.t(), updated_at: DateTime.t() }