Lobby struct from GameServer.
This is a stub module for SDK type definitions. The actual struct is provided by GameServer at runtime.
Fields
id- Lobby ID (integer)title- Display title (string)host_id- ID of the host user (integer, optional for hostless lobbies)hostless- Whether the lobby is hostless (boolean)max_users- Maximum number of users (integer)is_hidden- Whether the lobby is hidden from listings (boolean)is_locked- Whether the lobby is locked (boolean)slowdown- Rate-limit slowdown in milliseconds (integer, default 0)metadata- Arbitrary lobby metadata (map)inserted_at- Creation timestampupdated_at- Last update timestamp